Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-21 | Add multiview to the opengl3 driver | David Snopek | |
2021-10-30 | Add GLES2 2D renderer + Linux display manager | lawnjelly | |
First implementation with Linux display manager. - Add single-threaded mode for EditorResourcePreview (needed for OpenGL). Co-authored-by: clayjohn <claynjohn@gmail.com> Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | |||
2020-08-13 | Remove obsolete GLES2 backend code | Rémi Verschelde | |
This code currently isn't compiled (and cannot compile). We plan to re-add OpenGL ES-based renderer(s) in Godot 4.0 alongside Vulkan (probably ES 3.0, possibly also a low-end ES 2.0), but the code will be quite different so it's not relevant to keep this old Godot 3.2 code. The `drivers/gles2` code from the `3.2` branch can be used as a reference for a potential new implementation. | |||
2019-11-12 | glad: Sync with upstream 0.1.33 | Rémi Verschelde | |
2019-07-11 | glad: Sync with upstream 0.1.31 | Rémi Verschelde | |
2019-05-02 | added MSAA to GLES backend | clayjohn | |
2019-03-04 | glad: Sync with upstream 0.1.29 | Rémi Verschelde | |
2018-11-23 | glad: Sync with upstream 0.1.28 | Rémi Verschelde | |
2018-08-11 | Rebase patches for fixing haiku build. | Adrien Destugues | |
2018-07-28 | glad: Sync with upstream 0.1.25 | Rémi Verschelde | |
2018-05-04 | Update GLAD to 0.1.20a0 | Chaosus | |
2018-03-05 | Add GL_ARB_framebuffer_object extension support check and ↵ | bruvzg | |
GL_EXT_framebuffer_object fallback for GLES2 (updated GLAD bindings). Add GL_ARB_debug_output extension support check on all platforms. | |||
2018-03-02 | GLES2 renderer support on macOS. | bruvzg | |
2017-11-30 | glad: Sync with upstream 0.1.16a0 | Indah Sylvia | |
2017-06-14 | glad: Sync with upstream 0.1.14a0 | Rémi Verschelde | |
2017-01-06 | glad: Update to upstream 0.1.13a0 | Rémi Verschelde | |
Upstreams the workaround we had to use for OSX. | |||
2017-01-06 | Move glad files to thirdparty dir | Rémi Verschelde | |