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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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enet
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Commit message (
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Author
2023-01-28
[NET] Refactor TLS configuration.
Fabio Alessandrelli
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-07-29
[Net] Implement lower level ENet wrappers.
Fabio Alessandrelli
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-04-28
Merge pull request #48235 from Faless/feature/network-local-port-enet-salvaged
Rémi Verschelde
2021-04-28
Implement NetworkedMultiplayerENet.get_local_port
Fabio Alessandrelli
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-12
This renames PacketPeerUDP.listen to bind.
Fabio Alessandrelli
2021-01-08
enet: Sync with upstream 1.3.17
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-07-21
ENetGodot: Apply clang-format and style guide
Rémi Verschelde
2020-07-14
Reorganize ENet pactches.
Fabio Alessandrelli
2020-07-14
Funnel refuse_new_connections to Godot ENet.
Fabio Alessandrelli
2020-04-21
enet: Update to upstream version 1.3.15
Rémi Verschelde
2020-02-18
Merge pull request #36296 from Faless/dtls/enet_vulkan
Rémi Verschelde
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-17
Custom godot sockets for ENet now support DTLS.
Fabio Alessandrelli
2020-01-05
enet: Sync with upstream 1.3.14
Rémi Verschelde
2020-01-05
enet: Resync with upstream we forked at, add patch
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-04-26
Removed a call to `set_blocking_enabled` from function `enet_socket_create` s...
Tarik02
2019-04-26
Implement function enet_socket_set_option using ENetSocket class's methods.
Tarik02
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-02
Use NetSocket directly for ENet.
Fabio Alessandrelli
2018-09-12
Unify PacketPeerUDP using NetSocket
Fabio Alessandrelli
2018-09-12
ENet wrapper properly detect disconnect on poll
Fabio Alessandrelli
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-10-17
Fix BSD compile issues
Marcelo Fernandez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
ENet code cleanup and changes from review.
Fabio Alessandrelli
2017-03-24
Cleanup unused ENet files and updated thirdparty README
Fabio Alessandrelli
2017-03-24
Allow non blocking UDP put_packet in C++.
Fabio Alessandrelli
2017-03-08
Convert ENetAddress host to 16 bytes to accomote IPv6
Fabio Alessandrelli
2017-03-08
Add godot socket implementation
Fabio Alessandrelli
2016-11-03
Rename WINRT_ENABLED to UWP_ENABLED
George Marques
2016-10-15
enet: Split enet thirdparty files and allow unbundling
Rémi Verschelde