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path: root/thirdparty/README.md
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2022-08-02[TextServer] Add ICU Unicode security and spoofing detection.bruvzg
2022-07-24HarfBuzz: Update to version 5.0.1bruvzg
2022-07-18Bump mbedtls to version 2.18.1, update LICENSE.Fabio Alessandrelli
Keep applying windows entropy patch. Update thirdparty/README with correct version information.
2022-07-04HarfBuzz: Update to version 4.4.1bruvzg
2022-06-29etcpak: Fix Android ARMv7 build with NDK r23Rémi Verschelde
Fix merged upstream. Fixes #62516.
2022-06-28zstd: Update to upstream version 1.5.2Rémi Verschelde
Release notes: - https://github.com/facebook/zstd/releases/tag/v1.5.1 - https://github.com/facebook/zstd/releases/tag/v1.5.2
2022-06-23Update OpenXR to 1.0.23Bastiaan Olij
2022-06-21Merge pull request #62122 from reduz/implement-movie-writerRémi Verschelde
Implement a Movie Maker mode
2022-06-21Implement Running Godot as Movie Writerreduz
* Allows running the game in "movie writer" mode. * It ensures entirely stable framerate, so your run can be saved stable and with proper sound (which is impossible if your CPU/GPU can't sustain doing this in real-time). * If disabling vsync, it can save movies faster than the game is run, but if you want to control the interaction it can get difficult. * Implements a simple, default MJPEG writer. This new features has two main use cases, which have high demand: * Saving game videos in high quality and ensuring the frame rate is *completely* stable, always. * Using Godot as a tool to make movies and animations (which is ideal if you want interaction, or creating them procedurally. No other software is as good for this). **Note**: This feature **IS NOT** for capturing real-time footage. Use something like OBS, SimpleScreenRecorder or FRAPS to achieve that, as they do a much better job at intercepting the compositor than Godot can probably do using Vulkan or OpenGL natively. If your game runs near real-time when capturing, you can still use this feature but it will play no sound (sound will be saved directly). Usage: $ godot --write-movie movie.avi [scene_file.tscn] Missing: * Options for configuring video writing via GLOBAL_DEF * UI Menu for launching with this mode from the editor. * Add to list of command line options. * Add a feature tag to override configurations when movie writing (fantastic for saving videos with highest quality settings).
2022-06-19doctest: Update to 2.4.9Rémi Verschelde
2022-06-12updated vk_mem_alloc.h to fix startup issue with AMD 6000 series GPUs using ↵Cyberrebell
SteamVR on Windows
2022-06-10Merge pull request #61891 from akien-mga/meshoptimizer-20220601Rémi Verschelde
2022-06-10meshoptimizer: Sync with upstream commit ea4558d1cRémi Verschelde
https://github.com/zeux/meshoptimizer/commit/ea4558d1c0f217f1d67ed7fe0b07896ece88ae18
2022-06-10etcpak: Update to upstream release 1.0 (June 4, 2022)Rémi Verschelde
No change compared to our previous commit, just documentation update and a release tag we can track.
2022-06-08Fix FreeType crashing in GCC + LTO builds.bruvzg
2022-06-07Allow picking similar colours using OKHSL.K. S. Ernest (iFire) Lee
2022-05-23HarfBuzz: Update to version 4.3.0bruvzg
2022-05-18rvo2: Sync with upstream commit bfc0486Rémi Verschelde
https://github.com/snape/RVO2-3D/commit/bfc048670a4e85066e86a1f923d8ea92e3add3b2
2022-05-18rvo2: Re-sync with upstream, properly document Godot-specific changesRémi Verschelde
Still tracking the `v1.0.1` tag for now, just reverting all the unnecessary style changes that created a diff with upstream.
2022-05-18pcre2: Fix support for macOS < 11.0 by making JIT conditional at runtimeRémi Verschelde
2022-05-17Merge pull request #61137 from akien-mga/meshoptimizer-20220424Rémi Verschelde
2022-05-17Merge pull request #61136 from akien-mga/xatlas-20220318Rémi Verschelde
xatlas: Sync with upstream 16ace528a
2022-05-17Merge pull request #61135 from akien-mga/recast-20220320Rémi Verschelde
2022-05-17Merge pull request #61120 from akien-mga/doctest-2.4.8Rémi Verschelde
2022-05-17meshoptimizer: Sync with upstream commit 8a7d69caaRémi Verschelde
https://github.com/zeux/meshoptimizer/commit/8a7d69caa68f778cb559f1879b6beb7987c8c6b7
2022-05-17Merge pull request #61132 from akien-mga/freetype-cleanupRémi Verschelde
FreeType: Cleanup some unused files
2022-05-17xatlas: Sync with upstream 16ace528aRémi Verschelde
Just cleaning up unused but set variables. https://github.com/jpcy/xatlas/commit/16ace528acd2cf1f16a7c0dde99c42c486488dbe
2022-05-17Recast: Update to upstream commit 5a870d4 (2022)Rémi Verschelde
2022-05-17FreeType: Cleanup some unused filesRémi Verschelde
2022-05-17doctest: Update to 2.4.8Rémi Verschelde
2022-05-17pcre2: Update to upstream version 10.40Rémi Verschelde
Changelog: https://github.com/PCRE2Project/pcre2/blob/pcre2-10.40/ChangeLog
2022-05-17Update HarfBuzz, ICU and FreeType.bruvzg
HarfBuzz: Update to version 4.2.1 FreeType: Update to version 2.12.1 ICU: Update to version 71.1
2022-05-15Merge pull request #61047 from akien-mga/thorvg-0.8.1Rémi Verschelde
2022-05-15thorvg: Sync with upstream 0.8.1Rémi Verschelde
And backport fix for FreeBSD support. Fixes #60003.
2022-05-13etcpak: Update to upstream commit f128369 (May 13, 2022)bruvzg
2022-05-12etcpak: Update to upstream commit 10fc4ce (May 12, 2022)Rémi Verschelde
Fixes support for ARMv7+NEON.
2022-04-01Normalize thirdparty readme formattingCasper Beyer
2022-03-31zlib/minizip: Update to version 1.2.12Rémi Verschelde
Security update, fixes CVE-2018-25032 in zlib. Preliminary assessment doesn't show Godot as affected since we don't seem to call `deflate` with the problematic parameters, but the extent of the vulnerability is not fully clear upstream yet.
2022-03-31HarfBuzz: Update to version 4.2.0bruvzg
2022-03-29Merge pull request #59524 from RandomShaper/update_vmaRémi Verschelde
2022-03-29vk_mem_alloc: Update to upstream + Replace use of deprecated itemsPedro J. Estébanez
2022-03-28Merge pull request #56718 from Geometror/noise-overhaulRémi Verschelde
2022-03-25Merge pull request #59510 from bruvzg/use_woff2_fontsRémi Verschelde
2022-03-25Convert the editor and default theme fonts to WOFF2 format to save space.bruvzg
2022-03-24Update basis universal to version 1.16.3.K. S. Ernest (iFire) Lee
Enable basis universal uastc internal storage instead of etc1s for better quality.
2022-03-22Merge pull request #59275 from bruvzg/ft_brotliRémi Verschelde
2022-03-20Add FastNoiseLite / general noise overhaulHendrik Brucker
- replace OpenSimplexNoise Co-authored-by: Cory Petkovsek <tinmanjuggernaut@users.noreply.github.com>
2022-03-18Add brotli decoder and WOFF2 support.bruvzg
2022-03-18HarfBuzz: Update to version 4.0.1bruvzg
2022-03-09Remove unused Bullet module and thirdparty codeRémi Verschelde
It has been disabled in `master` since one year (#45852) and our plan is for Bullet, and possibly other thirdparty physics engines, to be implemented via GDExtension so that they can be selected by the users who need them.