Age | Commit message (Expand) | Author |
2022-11-20 | Double precision of `String.split_floats` | Micky |
2022-11-18 | Merge pull request #68432 from Geometror/generic-math-func-tests | Rémi Verschelde |
2022-11-17 | Fix polygon generation in BitMap | Ninni Pipping |
2022-11-14 | Add GPUParticles to the OpenGL3 renderer. | clayjohn |
2022-11-09 | Generic math function tests: Test float and double variants | Hendrik Brucker |
2022-11-08 | Remove duplicate project settings definitions | kobewi |
2022-11-06 | Merge pull request #67976 from alfredbaudisch/select-next-occurrence-better-test | Rémi Verschelde |
2022-11-06 | Merge pull request #68275 from Geometror/doctest-approx | Rémi Verschelde |
2022-11-05 | [Tests] Replace Math::is_equal_approx with == and doctest::Approx | Hendrik Brucker |
2022-11-04 | Add support for empty delimiter in String.split | kobewi |
2022-11-04 | Add a test suite for `Math::` namespace functions | Hendrik Brucker |
2022-11-02 | Allow getting Quaternion rotation in different Euler orders | Aaron Franke |
2022-11-02 | Merge pull request #66747 from aaronfranke/move-euler-order | Rémi Verschelde |
2022-11-02 | Merge pull request #67274 from jbcolli2/Primitive_Tests | Rémi Verschelde |
2022-11-02 | Merge pull request #66017 from Mickeon/rename-image-copy-rect | Rémi Verschelde |
2022-11-02 | Move EulerOrder enum to math_defs.h and global scope | Aaron Franke |
2022-11-02 | Style: Misc docs and comment style and language fixes | Rémi Verschelde |
2022-11-02 | Merge pull request #66927 from jbcolli2/Path2d-Tests | Rémi Verschelde |
2022-11-01 | Rename Image's `get_rect` to `get_region` | Micky |
2022-11-01 | Replace Quaternion Euler constructor with `from_euler` method | Aaron Franke |
2022-10-31 | Merge pull request #67800 from jbcolli2/ArrayMesh-UnitTests | Rémi Verschelde |
2022-10-31 | Merge pull request #66380 from aaronfranke/basis-euler-test | Rémi Verschelde |
2022-10-31 | Merge pull request #67139 from PucklaMotzer09/insert_caret_at_carets | Rémi Verschelde |
2022-10-29 | Merge pull request #67980 from DeeJayLSP/webpcase | Max Hilbrunner |
2022-10-28 | Merge pull request #67790 from kdada/fix-flash-window | Clay John |
2022-10-28 | Change all WEBP strings and comments to WebP | DeeJayLSP |
2022-10-28 | Improved TextEdit::add_selection_for_next_occurrence test case | Alfred Reinold Baudisch |
2022-10-27 | Merge pull request #67644 from alfredbaudisch/add-selection-next-occurrence | Clay John |
2022-10-27 | Simplify Euler order test code in test_basis.h | Aaron Franke |
2022-10-24 | ArrayMesh unit tests | jbcolli2 |
2022-10-24 | Make window creation with custom position do not flash | Wei Guo |
2022-10-21 | Clean up Basis from Euler code | Aaron Franke |
2022-10-21 | Add Selection and Caret for Next Occurrence of Selection | Alfred Reinold Baudisch |
2022-10-18 | Add Caret Insert Below and Above shortcuts to TextEdit | PucklaMotzer09 |
2022-10-17 | Merge pull request #67463 from aaronfranke/num-real-negative | Rémi Verschelde |
2022-10-16 | Fix undo redo not adjusting TextEdit viewport to caret | Paulb23 |
2022-10-15 | Fix big negative numbers printing incorrect decimals in num_real | Aaron Franke |
2022-10-14 | PrimitiveMesh unit tests. | jbcolli2 |
2022-10-14 | Make some Image methods static | kobewi |
2022-10-13 | Merge pull request #67251 from groud/simplify_path_solve_urls | Rémi Verschelde |
2022-10-13 | Make String.simplify_path keep the protocol identifier for urls | Gilles Roudière |
2022-10-12 | Unit tests for Path2D module. | jbcolli2 |
2022-10-11 | Fix select word under caret using caret col instead of line | Paulb23 |
2022-10-11 | Merge pull request #64268 from timothyqiu/is-finite | Rémi Verschelde |
2022-10-10 | Merge pull request #67145 from Paulb23/tab_textedit | Rémi Verschelde |
2022-10-10 | Don't allow removing TextEdit's main caret | Haoyu Qiu |
2022-10-09 | Handle tab in TextEdit | Paulb23 |
2022-10-08 | Add `is_finite` method for checking built-in types | Haoyu Qiu |
2022-10-05 | Add mutliple Caret support to TextEdit | Paulb23 |
2022-10-03 | Remove NO_THREADS fallback code, Godot 4 requires thread support | Rémi Verschelde |