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Godot with FMOD integration
RayHammer
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Author
2021-08-21
Curve2D/Curve3D: exact linear interpolation
Jihyun Yu
2021-08-18
Merge pull request #51787 from akien-mga/string-num-fix-default-decimals
Rémi Verschelde
2021-08-18
String: Fix default decimals truncation in num and num_real
Rémi Verschelde
2021-08-17
Fixes to tests for Variant and Geometry3D
Aaron Franke
2021-08-14
Rename LineShape2D to WorldMarginShape2D
Hugo Locurcio
2021-08-12
Use real_t and double where appropriate in Particles
Aaron Franke
2021-08-10
Merge pull request #50682 from aaronfranke/basis-looking-at
Rémi Verschelde
2021-08-09
Some work on double support
Aaron Franke
2021-08-04
Tests: Improve coverage for `File::get_csv_line()`
Rémi Verschelde
2021-08-01
Move code for looking_at to Basis
Aaron Franke
2021-07-26
Use doubles for time everywhere in Timer/SceneTree
Aaron Franke
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-22
Make Object "meta" functions take StringName.
Fabio Alessandrelli
2021-07-19
[Editor Fonts] Add Noto Sans Bold font variant for supported languages.
bruvzg
2021-07-18
Optimize StringName usage
reduz
2021-07-13
Implement the ability to disable classes
reduz
2021-07-06
Add test to check for :: in enum/constant bindings
George Marques
2021-06-20
Fix sub-optimal uses of is_equal_approx
Aaron Franke
2021-06-19
Consolidate JSON, JSONParseResults and JSONParser into JSON
Marcel Admiraal
2021-06-18
Merge pull request #49659 from LightningAA/string-valid-integer-to-int
Rémi Verschelde
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-16
Rename `is_valid_integer()` to `is_valid_int()`
Lightning_A
2021-06-15
Validate that all virtual methods start with _
kobewi
2021-06-13
Merge pull request #34668 from aaronfranke/to-string
Rémi Verschelde
2021-06-12
Merge pull request #49123 from aaronfranke/it-is-time
Rémi Verschelde
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
Reformat structure string operators
Aaron Franke
2021-06-11
Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io
Rémi Verschelde
2021-06-11
Merge pull request #49279 from Calinou/rename-string-is-abs-path-method
Rémi Verschelde
2021-06-11
Add Time singleton
Aaron Franke
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-09
Refactor CommandQueueMT
reduz
2021-06-07
Merge pull request #49221 from Faless/mp/4.x_rpc_refactor
Rémi Verschelde
2021-06-05
Merge pull request #45364 from madmiraal/rename-quat
Rémi Verschelde
2021-06-04
More explanatory names for RigidBody modes
PouleyKetchoupp
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename `String.is_abs_path()` to `String.is_absolute_path()`
Hugo Locurcio
2021-06-03
Rename files and the exposed name for Transform3D
Aaron Franke
2021-06-03
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-06-01
[Net] Refactor RPCs, remove RSETs
Fabio Alessandrelli
2021-05-25
Fix some warnings raised by GCC-11.1
jfons
2021-05-25
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-22
Replace QuickHull with Bullet's convex hull computer.
Morris Tabor
2021-05-20
Change behavior of String.right
Tomasz Chabora
2021-05-20
Merge pull request #48882 from aaronfranke/approx-use-double
Rémi Verschelde
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-20
Make is_equal_approx have explicit float and double versions
Aaron Franke
2021-05-19
Add a test suite for Vector
Hugo Locurcio
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