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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-05-17
Create onready variables when dropping nodes and holding Ctrl
Haoyu Qiu
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Add a new HashMap implementation
reduz
2022-05-10
Merge pull request #59643 from kneejuicer/geometry2D-tests
Rémi Verschelde
2022-05-09
Fix backspace when selection reaches left edge
Paweł Fertyk
2022-05-05
Fix inconsistent naming in Time
Nicholas Huelin
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Merge pull request #60529 from timothyqiu/theme-validation
Rémi Verschelde
2022-05-01
Fix left aligned integer sign in string formatting
Haoyu Qiu
2022-04-29
Merge pull request #60519 from nathanfranke/fix-newline-indent
Rémi Verschelde
2022-04-28
remove escapes in gdscript test output
Nathan Franke
2022-04-28
fix lines ending in comments causing auto indent
Nathan Franke
2022-04-28
Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...
bruvzg
2022-04-26
Rename variable names for some singletons
Aaron Franke
2022-04-26
Merge pull request #60513 from Calinou/default-font-add-msdf-mipmap
Rémi Verschelde
2022-04-26
Validate theme type/item names
Haoyu Qiu
2022-04-25
Add MSDF and mipmap generation project settings for the default font
Hugo Locurcio
2022-04-22
Add inital TextEdit UnitTests
Paulb23
2022-04-22
Use Input::push_input for tests plus extra mouse testing
Paulb23
2022-04-13
Color: Rename `to_srgb`/`to_linear` to include base color space
Rémi Verschelde
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-07
Remove unused legacy tests
Rémi Verschelde
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-29
Add extra unit tests for Geometry2D
kneejuicer
2022-03-28
Expose Color's `to_linear()` and `to_srgb()` to scripting
Hugo Locurcio
2022-03-24
Refactor Object metadata
reduz
2022-03-20
Rename `AStar` to `AStar3D`
Yuri Roubinsky
2022-03-18
Merge pull request #58233 from bruvzg/gde_ts
Rémi Verschelde
2022-03-17
Update color constants to use HEX codes
taigi100
2022-03-17
Unify TextServer built-in module and GDExtension code.
bruvzg
2022-03-12
Fix Slerp C# docs and add test cases for vectors in the same direction
Aaron Franke
2022-03-10
Merge pull request #58485 from aaronfranke/time-offset
Rémi Verschelde
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-03-09
Remove unused GDNative code
Rémi Verschelde
2022-02-23
Add offset string from minutes conversion method to Time singleton
Aaron Franke
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-12
Add sub-pixel glyph positioning support.
bruvzg
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-10
Fix typos with codespell
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-07
Merge pull request #57490 from Calinou/test-add-animation
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Add a unit test suite for Animation
Hugo Locurcio
2022-02-05
Merge pull request #57620 from Haydoggo/expression-exp-fix
Rémi Verschelde
2022-02-05
Make parser treat all exponent literals as float
Hayden
2022-02-04
Core: Move Vector2i to its own `vector2i.h` header
Rémi Verschelde
2022-02-04
Core: Move Rect2i to its own `rect2i.h` header
Rémi Verschelde
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
String: Add contains().
Anilforextra
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