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4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-09
Refactor CommandQueueMT
reduz
2021-06-07
Merge pull request #49221 from Faless/mp/4.x_rpc_refactor
Rémi Verschelde
2021-06-05
Merge pull request #45364 from madmiraal/rename-quat
Rémi Verschelde
2021-06-04
More explanatory names for RigidBody modes
PouleyKetchoupp
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename `String.is_abs_path()` to `String.is_absolute_path()`
Hugo Locurcio
2021-06-03
Rename files and the exposed name for Transform3D
Aaron Franke
2021-06-03
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-06-01
[Net] Refactor RPCs, remove RSETs
Fabio Alessandrelli
2021-05-25
Fix some warnings raised by GCC-11.1
jfons
2021-05-25
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-22
Replace QuickHull with Bullet's convex hull computer.
Morris Tabor
2021-05-20
Change behavior of String.right
Tomasz Chabora
2021-05-20
Merge pull request #48882 from aaronfranke/approx-use-double
Rémi Verschelde
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-20
Make is_equal_approx have explicit float and double versions
Aaron Franke
2021-05-19
Add a test suite for Vector
Hugo Locurcio
2021-05-18
Merge pull request #36263 from Calinou/increase-default-2d-gravity
Rémi Verschelde
2021-05-17
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-05-17
Tests: Don't assume translation map ordering
Rémi Verschelde
2021-05-17
Add a test suite for Translation
Hugo Locurcio
2021-05-05
Increase the default 2D gravity to 980.0
Hugo Locurcio
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-04-30
Fix `url_decode` with mixed percent-encoding/Unicode strings. Treat Unix driv...
bruvzg
2021-04-29
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-22
Unexpose _direct_state_changed in PhysicsBody
rafallus
2021-04-14
Refactor GLSL shader compilation
reduz
2021-04-11
Merge pull request #47774 from DanielKriz/bugfix/CommandQueue
Rémi Verschelde
2021-04-10
Fix includes in test_command_queue.h
Daniel Kříž
2021-04-01
Merge pull request #46991 from madmiraal/rename-invert-reverse
Rémi Verschelde
2021-03-31
Add a test suite for Dictionary
Hugo Locurcio
2021-03-29
add tests for path3d
Daniel Kříž
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-23
Merge pull request #44398 from RevoluPowered/unit-tests-for-export-templates
Rémi Verschelde
2021-03-22
Add unit tests for export templates
Gordon MacPherson
2021-03-21
Rename Array.invert() to Array.reverse()
Marcel Admiraal
2021-03-18
Disable backface collision with ConcavePolygonShape by default
PouleyKetchoupp
2021-03-09
Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization
Rémi Verschelde
2021-03-07
Add unit tests for HashingContext
Maximilian Mayer
2021-02-27
Merge pull request #46473 from angad-k/PathFollow2D-unit-test
Rémi Verschelde
2021-02-27
fix initializations of node Path2D unit tests
Angad Kambli
2021-02-27
Added test file and test cases
James Gordon
2021-02-24
Relaxes Node naming constraints in glTF documents to match the Editor.
abaire
2021-02-24
Merge pull request #45914 from HenryWConklin/45841-xml-entities
Rémi Verschelde
2021-02-24
Merge pull request #46341 from angad-k/PathFollow3D-unit-test
Rémi Verschelde
2021-02-23
add PathFollow3D unit test
Angad Kambli
2021-02-21
Merge pull request #46277 from angad-k/PathFollow2D-unit-test
Rémi Verschelde
2021-02-21
set up PathFollow2D unit test
Angad Kambli
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