Age | Commit message (Expand) | Author |
---|---|---|
2021-08-01 | Move code for looking_at to Basis | Aaron Franke |
2021-07-26 | Use doubles for time everywhere in Timer/SceneTree | Aaron Franke |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-05-22 | Replace QuickHull with Bullet's convex hull computer. | Morris Tabor |
2021-02-16 | Use Vector3.UP as a default value for look_at's up vector | Aaron Franke |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-07-26 | Move `tests` to the top-level directory | Andrii Doroshenko (Xrayez) |