Age | Commit message (Expand) | Author |
---|---|---|
2021-09-14 | Rename WorldMarginShape to WorldBoundaryShape | PouleyKetchoupp |
2021-07-26 | Use doubles for time everywhere in Timer/SceneTree | Aaron Franke |
2021-06-04 | More explanatory names for RigidBody modes | PouleyKetchoupp |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-05-22 | Replace QuickHull with Bullet's convex hull computer. | Morris Tabor |
2021-04-22 | Unexpose _direct_state_changed in PhysicsBody | rafallus |
2021-03-18 | Disable backface collision with ConcavePolygonShape by default | PouleyKetchoupp |
2021-02-10 | Make Servers truly Thread Safe | reduz |
2021-01-28 | Use real_t in physics code | Aaron Franke |
2021-01-01 | Update copyright statements to 2021 | RĂ©mi Verschelde |
2020-12-22 | Rename MainLoop methods to match Node methods | Marcel Admiraal |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-07-26 | Move `tests` to the top-level directory | Andrii Doroshenko (Xrayez) |