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2021-05-20Make is_equal_approx have explicit float and double versionsAaron Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆
2020-11-20Style fix after #43517Rémi Verschelde
2020-11-14Add a test suite for JSONHugo Locurcio
This test suite doesn't attempt to test error/invalid cases since the current JSON parser has a lot of false negatives.