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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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test_text_edit.h
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Author
2022-10-16
Fix undo redo not adjusting TextEdit viewport to caret
Paulb23
2022-10-11
Fix select word under caret using caret col instead of line
Paulb23
2022-10-10
Merge pull request #67145 from Paulb23/tab_textedit
Rémi Verschelde
2022-10-10
Don't allow removing TextEdit's main caret
Haoyu Qiu
2022-10-09
Handle tab in TextEdit
Paulb23
2022-10-05
Add mutliple Caret support to TextEdit
Paulb23
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-06
Rename every instance of `caret_blink_speed` to `caret_blink_interval`
Micky
2022-08-31
Fix TextEdit::gutters_width (total gutter width) when adding & removing a gut...
Tim Fronsee
2022-07-21
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-17
Fix TextEdit test dependency on SceneTree's initial process time > 0
Marcel Admiraal
2022-05-23
Fix typos with codespell
Rémi Verschelde
2022-05-09
Fix backspace when selection reaches left edge
Paweł Fertyk
2022-04-22
Add inital TextEdit UnitTests
Paulb23