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Godot with FMOD integration
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Author
2022-08-04
Tests: Silence some intentional errors
Rémi Verschelde
2022-08-04
Add tests file for Quaternion unit tests, with initial UTs
codepatzer
2022-08-04
Add Unit Tests for InputEventKey
Timon Bestebreur
2022-08-04
Merge pull request #54325 from skimmedsquare/test-add-rid
Rémi Verschelde
2022-08-04
Add unit tests for Shortcut
Timon Bestebreur
2022-08-04
Add unit tests for RID class.
Sean Kim
2022-08-02
Fix consistency of translated/scaled/rotated in Transform2D and Transform3D
Fabian Keller
2022-08-01
File: Re-add support to skip CR (`\r`) in `File::get_as_text`
Rémi Verschelde
2022-07-30
Merge pull request #42069 from Calinou/test-add-os
Rémi Verschelde
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
Add a test suite for OS
Hugo Locurcio
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-22
Implement a Worker ThreadPool
reduz
2022-07-18
Use integer types in Image and ImageTexture methods
FireForge
2022-07-07
Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows fi...
bruvzg
2022-07-05
Implement a BitField hint
reduz
2022-07-05
Implemented tests for Plane getters and setters.
cabinboy1031
2022-06-17
Make enum/constant binds 64-bit.
bruvzg
2022-06-16
Make AStar to use 64-bit logic
Yuri Rubinsky
2022-05-20
Add a new HashSet template
reduz
2022-05-17
Create onready variables when dropping nodes and holding Ctrl
Haoyu Qiu
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Add a new HashMap implementation
reduz
2022-05-10
Merge pull request #59643 from kneejuicer/geometry2D-tests
Rémi Verschelde
2022-05-05
Fix inconsistent naming in Time
Nicholas Huelin
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-01
Fix left aligned integer sign in string formatting
Haoyu Qiu
2022-04-13
Color: Rename `to_srgb`/`to_linear` to include base color space
Rémi Verschelde
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-07
Remove unused legacy tests
Rémi Verschelde
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-29
Add extra unit tests for Geometry2D
kneejuicer
2022-03-28
Expose Color's `to_linear()` and `to_srgb()` to scripting
Hugo Locurcio
2022-03-24
Refactor Object metadata
reduz
2022-03-20
Rename `AStar` to `AStar3D`
Yuri Roubinsky
2022-03-18
Merge pull request #58233 from bruvzg/gde_ts
Rémi Verschelde
2022-03-17
Update color constants to use HEX codes
taigi100
2022-03-17
Unify TextServer built-in module and GDExtension code.
bruvzg
2022-03-12
Fix Slerp C# docs and add test cases for vectors in the same direction
Aaron Franke
2022-03-10
Merge pull request #58485 from aaronfranke/time-offset
Rémi Verschelde
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-02-23
Add offset string from minutes conversion method to Time singleton
Aaron Franke
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-10
Fix typos with codespell
Rémi Verschelde
2022-02-05
Merge pull request #57620 from Haydoggo/expression-exp-fix
Rémi Verschelde
2022-02-05
Make parser treat all exponent literals as float
Hayden
2022-02-04
Core: Move Vector2i to its own `vector2i.h` header
Rémi Verschelde
2022-02-04
Core: Move Rect2i to its own `rect2i.h` header
Rémi Verschelde
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
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