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2022-05-10Merge pull request #59643 from kneejuicer/geometry2D-testsRémi Verschelde
Add extra unit tests for Geometry2D
2022-05-03Rename Basis get_axis to get_column, remove redundant methodsAaron Franke
2022-04-13Color: Rename `to_srgb`/`to_linear` to include base color spaceRémi Verschelde
This helps reduce confusion around sRGB <> Linear conversions by making both input and output color spaces explicit.
2022-04-07Remove unused legacy testsRémi Verschelde
They haven't been updated for years and still use the old MainLoop basic framework instead of the new doctest one. They're of dubious quality and best redone from scratch using the new framework.
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr.
2022-03-29Add extra unit tests for Geometry2Dkneejuicer
2022-03-28Expose Color's `to_linear()` and `to_srgb()` to scriptingHugo Locurcio
2022-03-20Rename `AStar` to `AStar3D`Yuri Roubinsky
2022-03-17Update color constants to use HEX codestaigi100
2022-03-12Fix Slerp C# docs and add test cases for vectors in the same directionAaron Franke
2022-02-10Fix typos with codespellRémi Verschelde
Using codespell 2.2-dev from current git. Added `misc/scripts/codespell.sh` to make it easier to run it once in a while and update the skip and ignore lists.
2022-02-05Merge pull request #57620 from Haydoggo/expression-exp-fixRémi Verschelde
Fix Expression's parsing of positive exponent literals
2022-02-05Make parser treat all exponent literals as floatHayden
2022-02-04Core: Move Vector2i to its own `vector2i.h` headerRémi Verschelde
Also reduce interdependencies and clean up a bit.
2022-02-04Core: Move Rect2i to its own `rect2i.h` headerRémi Verschelde
And take the opportunity to improve interdependencies a bit with forward declares where possible.
2022-02-04Cleanup and move char functions to the `char_utils.h` header.bruvzg
2022-01-31Fix incorrect Rect2i calculations: intersects and enclosesMarkus Sauermann
Clarify expand documentation
2022-01-15Replace String::num_real code with a wrapper around String::numAaron Franke
2022-01-14Add tests for Vector2/Vector2i/Vector3/Vector3iAaron Franke
2022-01-13Fix various typosluz paz
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inh,inout,leapyear,lod,nd,numer,ois,ony,paket,ro,seeked,sinc,switchs,te,uint,varn,vew`
2022-01-03Update copyright statements to 2022Rémi Verschelde
Happy new year to the wonderful Godot community!
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings
2021-12-02AABB: Improve docs and test for `has_point`Rémi Verschelde
Contrarily to the 2D Rect2i counterpart, it doesn't make much sense in 3D and for floating-point AABBs to exclude points on some of its faces.
2021-11-11Rect2: Clarify docs for `has_point` excluding bottom and right bordersRémi Verschelde
Improve tests, as well as documentation for `expand`.
2021-11-07Move and organize tests into subfoldersAaron Franke