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Godot with FMOD integration
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Author
2023-05-12
Make acos and asin safe
lawnjelly
2023-05-12
fix a test for wrapf with signed 32-bit float
ajreckof
2023-02-11
Added component-wise `min` and `max` functions for vectors
Andrés Botero
2023-01-28
Add support for interpolating skewed transforms
Aaron Franke
2023-01-23
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-15
Rename `center` method to `get_center` in Plane.
Raul Santos
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-24
Merge pull request #68386 from MewPurPur/snappedi-snappedf
Rémi Verschelde
2022-11-19
Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
VolTer
2022-11-09
Generic math function tests: Test float and double variants
Hendrik Brucker
2022-11-05
[Tests] Replace Math::is_equal_approx with == and doctest::Approx
Hendrik Brucker
2022-11-04
Add a test suite for `Math::` namespace functions
Hendrik Brucker
2022-11-02
Allow getting Quaternion rotation in different Euler orders
Aaron Franke
2022-11-02
Merge pull request #66747 from aaronfranke/move-euler-order
Rémi Verschelde
2022-11-02
Move EulerOrder enum to math_defs.h and global scope
Aaron Franke
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-11-01
Replace Quaternion Euler constructor with `from_euler` method
Aaron Franke
2022-10-27
Simplify Euler order test code in test_basis.h
Aaron Franke
2022-10-21
Clean up Basis from Euler code
Aaron Franke
2022-10-08
Add `is_finite` method for checking built-in types
Haoyu Qiu
2022-10-03
Merge pull request #66133 from aaronfranke/set-all
Rémi Verschelde
2022-09-30
Fix typos with codespell
Rémi Verschelde
2022-09-25
Add more tests for Vector* types
Micky
2022-09-19
Remove set_axis and get_axis methods from Vector2/2i/3/3i/4/4i
Aaron Franke
2022-09-14
Test, refactor and fix a bug in Basis.get_axis_angle
fabriceci
2022-09-04
Replace Rect2(i) has_no_area with has_area
Aaron Franke
2022-09-04
Replace AABB has_no_volume with has_volume
Aaron Franke
2022-08-30
Fix Geometry3D::get_closest_points_between_segments() returns NaN
Marcel Admiraal
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-09
vector4 distance_squared_to and update csharp
antonWetzel
2022-08-07
Vector4/Vector4i: Add missing methods, tests and fix change of sign operator
Hendrik Brucker
2022-08-04
Tests: Silence some intentional errors
Rémi Verschelde
2022-08-04
Add tests file for Quaternion unit tests, with initial UTs
codepatzer
2022-08-02
Fix consistency of translated/scaled/rotated in Transform2D and Transform3D
Fabian Keller
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-05
Implemented tests for Plane getters and setters.
cabinboy1031
2022-06-16
Make AStar to use 64-bit logic
Yuri Rubinsky
2022-05-10
Merge pull request #59643 from kneejuicer/geometry2D-tests
Rémi Verschelde
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-04-13
Color: Rename `to_srgb`/`to_linear` to include base color space
Rémi Verschelde
2022-04-07
Remove unused legacy tests
Rémi Verschelde
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-29
Add extra unit tests for Geometry2D
kneejuicer
2022-03-28
Expose Color's `to_linear()` and `to_srgb()` to scripting
Hugo Locurcio
2022-03-20
Rename `AStar` to `AStar3D`
Yuri Roubinsky
2022-03-17
Update color constants to use HEX codes
taigi100
2022-03-12
Fix Slerp C# docs and add test cases for vectors in the same direction
Aaron Franke
2022-02-10
Fix typos with codespell
Rémi Verschelde
2022-02-05
Merge pull request #57620 from Haydoggo/expression-exp-fix
Rémi Verschelde
2022-02-05
Make parser treat all exponent literals as float
Hayden
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