index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tests
/
core
/
math
Age
Commit message (
Expand
)
Author
2022-02-10
Fix typos with codespell
Rémi Verschelde
2022-02-05
Merge pull request #57620 from Haydoggo/expression-exp-fix
Rémi Verschelde
2022-02-05
Make parser treat all exponent literals as float
Hayden
2022-02-04
Core: Move Vector2i to its own `vector2i.h` header
Rémi Verschelde
2022-02-04
Core: Move Rect2i to its own `rect2i.h` header
Rémi Verschelde
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-01-31
Fix incorrect Rect2i calculations: intersects and encloses
Markus Sauermann
2022-01-15
Replace String::num_real code with a wrapper around String::num
Aaron Franke
2022-01-14
Add tests for Vector2/Vector2i/Vector3/Vector3i
Aaron Franke
2022-01-13
Fix various typos
luz paz
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-02
AABB: Improve docs and test for `has_point`
Rémi Verschelde
2021-11-11
Rect2: Clarify docs for `has_point` excluding bottom and right borders
Rémi Verschelde
2021-11-07
Move and organize tests into subfolders
Aaron Franke