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AgeCommit message (Expand)Author
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-06Properly dispose of instance capture data, fixes #14795Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Fix macOS and other builds after #15299Duy-Nguyen TA
2018-01-04Merge pull request #15251 from binbitten/fix-assign-vardeclRémi Verschelde
2018-01-03found via cppcheck:firefly2442
2018-01-04Merge pull request #15191 from Jerome67000/z_renamingRémi Verschelde
2018-01-03Fix broken Info.plist after copyright updateRazah
2018-01-03#15078 renamed "z" -> "z_index" property in Node2DJerome67000
2018-01-03Fix premature declaration of shader variables created with assignmentbinbitten
2018-01-01Update copyright statements to 2018Rémi Verschelde
2018-01-01Merge pull request #15153 from poke1024/fix12112Noshyaar
2017-12-29Fixed wrong highlighted line when erroring and using single-line comments, fi...binbitten
2017-12-29Delete AudioServer buses after driver shutdownBernhard Liebl
2017-12-27Merge pull request #14971 from mrcdk/particles_emittingNoshyaar
2017-12-27Merge pull request #14996 from neikeq/enums-monoNoshyaar
2017-12-26Fix sidedness check in material. Also remove SIDE built-in.Juan Linietsky
2017-12-24Mono: Make the bindings generator output enumsIgnacio Etcheverry
2017-12-23Set particles emitting to false when particles finish emitting with one-shot ...MrCdK
2017-12-23Merge pull request #14897 from BastiaanOlij/arvr_tweaksRémi Verschelde
2017-12-22Reserved controller ids 1 and 2 for left and right hand controllers and added...Bastiaan Olij
2017-12-20Properly silence buffer while not in use, fixes #14866Juan Linietsky
2017-12-18Don't try to mix a sample that has already endedHein-Pieter van Braam
2017-12-17Cleanup some #if 0'd codeRémi Verschelde
2017-12-17Shader Language: Add in-for declared variables within for-block scope.Enzo Nocera
2017-12-16Add epic hack so vsync can be toggled in run-time from script. Fixes #14458.Juan Linietsky
2017-12-16Bind TextEdit.deselect and update documentationRémi Verschelde
2017-12-15Made built-in identifiers properly constant in shaders. Fixes #14449, closes ...Juan Linietsky
2017-12-14-Add lightmapperJuan Linietsky
2017-12-10Implemented physics linear and angular lockAndreaCatania
2017-12-09Fix #14429 GIProbe does not work with SpotLightsPrzemyslaw Czarnota
2017-12-09-Ability to and unwrap lightmap coordinates on importJuan Linietsky
2017-12-09Merge pull request #13341 from scayze/interp_v2Rémi Verschelde
2017-12-09Merge pull request #12756 from Stratos695/masterRémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-12-06Fixes to some thread safety situations to avoid GIProbe from freezing on save...Juan Linietsky
2017-12-06Attempt to see if this can solve the problem with #13338Juan Linietsky
2017-12-04-Implemented Proxy Textures (needed to solve the problem with ViewportTexture)Juan Linietsky
2017-11-28disable caching for targets using helper functionsRhody Lugo
2017-11-28use the same cache for all branches for appveyorRhody Lugo
2017-11-27doc: Sync classref with current sourceRémi Verschelde
2017-11-27Added interpolation modifiers to shaderlangScayze
2017-11-27Merge pull request #13294 from RaXaR/masterRémi Verschelde
2017-11-27Added overloads of vector parameters for shader Trig functions.RaXaR
2017-11-26Merge pull request #13228 from rminderhoud/weightsRémi Verschelde
2017-11-26Merge pull request #12572 from RandomShaper/onion-skinningJuan Linietsky
2017-11-26Merge pull request #13289 from sketchyfun/3d_selection_fixRémi Verschelde
2017-11-25Tweak the default camera node settingsHugo Locurcio
2017-11-25Fixed issue with 3D selections losing precsion due to an offset bugBenH
2017-11-25Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky