Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-31 | Merge pull request #57419 from orosmatthew/fix_ortho_lod | Rémi Verschelde | |
2022-01-30 | Fix orthogonal camera auto LOD calculation | orosmatthew | |
- Do not take orthogonal camera's distance into account when calculating LOD. - Only take into account screen size taken up. | |||
2022-01-29 | Rename the physics server `run_on_thread` project settings | Hugo Locurcio | |
`run_on_separate_thread` is more explicit. | |||
2022-01-29 | simplify formatting scripts, add a clang-tidy script, and run clang-tidy | Nathan Franke | |
2022-01-28 | Merge pull request #57318 from TechnoPorg/fix-face-area-calculation | Rémi Verschelde | |
2022-01-27 | Fix triangular area calculation | TechnoPorg | |
It's a triangle, so the area should be halved. Co-authored-by: Jeffrey Cochran <koenigcochran@gmail.com> | |||
2022-01-27 | Merge pull request #56785 from bruvzg/nat_handles_4 | Rémi Verschelde | |
2022-01-26 | Merge pull request #54574 from Ansraer/glow_map | Rémi Verschelde | |
2022-01-26 | Improve XRInterface hooks into rendering | Bastiaan Olij | |
2022-01-25 | Merge pull request #53954 from Chaosus/fix_quit_errors | Rémi Verschelde | |
2022-01-25 | Prevent checking of global uniform type outside the editor | Yuri Roubinsky | |
2022-01-24 | Minor fixes to shadow atlases: | jfons | |
* Erase shadow owner *before* setting it to RID(). * Add default texture in shadow atlas debug view to avoid error spam when no atlas is present. * Fix typo. | |||
2022-01-24 | Remove incorrect items from completion of main functions in shader | Yuri Roubinsky | |
2022-01-23 | Fix incorrect unused local var warning in shader blocks | Yuri Roubinsky | |
2022-01-22 | Merge pull request #54890 from briansemrau/threadsafe-drawpute-lists | Rémi Verschelde | |
Make draw/compute lists threadsafe | |||
2022-01-21 | Remove TRANSFORM built in from fog shaders | clayjohn | |
2022-01-20 | Rename or refactor macros to avoid leading underscores | Omar Polo | |
These are not used consistently and some can conflict with system-specific defines. While here, also delete some unused macros. | |||
2022-01-20 | Merge pull request #55360 from Calinou/rename-bake-mode-properties | Rémi Verschelde | |
2022-01-20 | Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename | Rémi Verschelde | |
2022-01-20 | add support for glow maps | Ansraer | |
2022-01-20 | Merge pull request #56972 from lawnjelly/warn_unused | Rémi Verschelde | |
2022-01-20 | Add nodiscard to core math classes to catch c++ errors. | lawnjelly | |
A common source of errors is to call functions (such as round()) expecting them to work in place, but them actually being designed only to return the processed value. Not using the return value in this case in indicative of a bug, and can be flagged as a warning by using the [[nodiscard]] attribute. | |||
2022-01-20 | Merge pull request #56949 from timothyqiu/has-clipboard | Rémi Verschelde | |
2022-01-20 | Merge pull request #56936 from BastiaanOlij/add_tracking_confidence | Rémi Verschelde | |
2022-01-20 | Adding a tracking confidence state to XRPose | Bastiaan Olij | |
2022-01-19 | Add `DisplayServer.clipboard_has()` to check clipboard content | Haoyu Qiu | |
2022-01-19 | Revert "Add new scaling modes for splash screen" | Rémi Verschelde | |
This reverts commit fcc9f5ce396ff921ed8253f657a8c9c38e7a878d. The feature is good but the implementation still needs more work. A new PR will be made with a rework of this commit. | |||
2022-01-19 | Add translation links to shader errors | Yuri Roubinsky | |
2022-01-19 | Merge pull request #54489 from briansemrau/texture-delete-update | Rémi Verschelde | |
2022-01-19 | Merge pull request #56825 from bruvzg/macos_fix_fullscr_multiwindow | Rémi Verschelde | |
2022-01-18 | Add new scaling modes for splash screen | Samuel Pedrajas | |
Removes the `fullsize` option which is superseded by `stretch_mode`. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-01-18 | Merge pull request #56761 from Calinou/sdfgi-allow-any-number-of-cascades | Rémi Verschelde | |
2022-01-18 | Merge pull request #56893 from Chaosus/shader_unify_vardecl | Yuri Roubinsky | |
2022-01-18 | Window management improvements. | bruvzg | |
[macOS] Fix transient windows not working in the full-screen mode. [macOS] Fix moving transient windows to the other screen than parent window. [macOS] Fix popup menu switch on hover. [macOS] Use content origin rect for windows position (to ensure `DS.mouse_get_position` is equal to `DS.window_get_position` + mouse position from the input events). [macOS] Fix incorrect input coordinates, when external display with different scaling in connected/disconnected. [macOS/Windows] Fix moving fullscreen windows between the screens. Add auto refocusing of the parent window, when the focused transient window is closed. Remove redundant `DS.mouse_get_absolute_position` function (returns mouse position in the screen coordinates, same as `DS.mouse_get_position`). | |||
2022-01-18 | Unify variable and array declarations in shaders | Yuri Roubinsky | |
2022-01-17 | Fix volumetric fog memory leak on resize | clayjohn | |
2022-01-17 | Allow using between 1 and 8 cascades for SDFGI | Hugo Locurcio | |
This provides more flexibility between performance and quality adjustments, especially when using SDFGI for small-scale levels (which can be useful for procedurally generated scenes). | |||
2022-01-17 | Merge pull request #56860 from bruvzg/icu_case | Rémi Verschelde | |
2022-01-17 | Merge pull request #56012 from bruvzg/wt🤎4 | Rémi Verschelde | |
2022-01-17 | [TextServer] Implement locale and context sensitive case conversion functions. | bruvzg | |
2022-01-17 | Fix invalid read when using LightOccluder2D | Haoyu Qiu | |
2022-01-16 | Merge pull request #56309 from Calinou/remove-pvrtc-support | Rémi Verschelde | |
2022-01-15 | Remove mistakenly added push constant from SSR | clayjohn | |
2022-01-15 | Refactor size expression parsing for arrays in the shaders | Yuri Roubinsky | |
2022-01-14 | Remove support for PVRTC texture encoding and decoding | Hugo Locurcio | |
On the only platform where PVRTC is supported (iOS), ETC2 generally supersedes PVRTC in every possible way. The increased memory usage is not really a problem thanks to modern iOS' devices processing power being higher than its Android counterparts. | |||
2022-01-14 | Add support for getting native display, window, and view handles. | bruvzg | |
2022-01-14 | Fix shader crashing when declaring matrix or array varyings | Yuri Roubinsky | |
2022-01-13 | Fix various typos | luz paz | |
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inh,inout,leapyear,lod,nd,numer,ois,ony,paket,ro,seeked,sinc,switchs,te,uint,varn,vew` | |||
2022-01-13 | Fix completion for global constants in shaders | Yuri Roubinsky | |
2022-01-13 | Add completion for shader_type | Yuri Roubinsky | |