Age | Commit message (Collapse) | Author |
|
|
|
-Added new screen resizing options, stretch_2d is removed, new much more flexible ones.
-Fixed bug in viewport (can create more instances in 3d-in-2d demo now)
-Can set android permissions and screen sizes manually in the export settings
-Changed export templates extension to .tpz (too many people unzipped the manually..)
-File dialog now ensures that the proper extension is used (will not allow to save without it)
-Fixed bug that made collision exceptions not work in 2D
|
|
-Made a few demos using Viewport to show it's true power!
-Fixed some start-up error messages.
|
|
-Detect when free() might crash the project and throw error
-fixed 2D Bounce in physics (3d still broken)
-renamed “on_top” property to “behind_parent”, which makes more sense, old on_top remains there for compatibility but is invisible.
-large amount of fixes
|
|
Conflicts:
modules/multiscript/register_types.cpp
platform/android/java/src/com/android/godot/GodotLib.java
|
|
-fix some menus
-fixed bug in out transition curves
-detect and remove file:/// in collada
-remove multiscript for now
-remove dependencies on mouse in OS, moved to Input
-avoid fscache from screwing up (fix might make it slower, but it works)
-funcref was missing, it's there now
|
|
velocity sleep threshold to 0.1;Fixed type treshold
|
|
-added kinematic body demos
|
|
Fixed two incorrect bindings in Physics2DServer
|
|
|
|
-html5 exporter works again
-disable repeat on image loader by default
-can change shape offset en tileset, texture offset was broken
|
|
|
|
|