Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-10-16 | Fix crash in shader parsing | Pedro J. Estébanez | |
...that would happen if incorrect syntax was found just after an opening square bracket. Fixes #12046. | |||
2017-10-15 | Merge pull request #12088 from Grosskopf/physics-server-docs | Rémi Verschelde | |
Added documentation for 3D Joints, the 2D Pin Joint, and the Physicsservers, also minor Bugfix | |||
2017-10-14 | Added documentation for 3D Joints, the 2D Pin Joint, and the Physicsservers, ↵ | Grosskopf | |
also a minor bugfix in the 3D Pinjoint. | |||
2017-10-14 | Expose 'request_frame_drawn_callback' to script. | Saracen | |
2017-10-14 | Redoing the ARVR GDNative interface as module and tighter implementation | BastiaanOlij | |
2017-10-13 | Merge pull request #12027 from marcelofg55/collision_crashfix | Rémi Verschelde | |
Prevent a possible crash at collision_object_2d_sw.h | |||
2017-10-12 | Prevent a possible crash at collision_object_2d_sw.h | Marcelo Fernandez | |
2017-10-11 | Merge pull request #12038 from Hinsbart/argument_names | Rémi Verschelde | |
Fix argument names in method bindings. [ci skip] | |||
2017-10-11 | Fix argument names in method bindings. | Andreas Haas | |
Adds a couple of missing argument names. | |||
2017-10-11 | Bind VisualServer.sync() method to GDScript | Julian Murgia | |
This function is needed in Escoria's resource queue (https://github.com/godotengine/escoria/blob/master/device/globals/resource_queue.gd#L94) | |||
2017-10-11 | Merge pull request #11954 from neikeq/d | Ignacio Etcheverry | |
Added 'exposed' field to ClassInfo for registered classes | |||
2017-10-09 | Adds 'exposed' field to ClassInfo | Ignacio Etcheverry | |
This field represents if the class is exposed to the scripting API. The value is 'true' if the class was registered manually ('ClassDB::register_*class()'), otherwise it's false (registered on '_post_initialize'). - Added missing registration of classes that are meant to be exposed. | |||
2017-10-09 | Merge pull request #11702 from AndreaCatania/bodyDS | Rémi Verschelde | |
Added new API to get body direct state | |||
2017-10-06 | Made a few tweaks to the interface | BastiaanOlij | |
2017-10-04 | Fix GIProbe light visibility | Hiroshi Ogawa | |
- Fix https://github.com/godotengine/godot/issues/10535 | |||
2017-10-02 | Merge pull request #11659 from AndreaCatania/prephysics | Andreas Haas | |
Renamed fixed_process to physics_process | |||
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania | |
2017-09-29 | Ability to set a custom FOV makes it possible to use sky on orthogonal view. ↵ | Juan Linietsky | |
Closes #9186 | |||
2017-09-29 | Added new API to get body direct state | AndreaCatania | |
2017-09-29 | Fixed typo: 'texure' to 'texture' | Indah Sylvia | |
2017-09-27 | Fixes to light shaders, should work now.. | Juan Linietsky | |
2017-09-25 | Fixed Voice_Count issues in AudioEffectChorus: | Indah Sylvia | |
- Setting voice_count value to 4 (MAX_VOICES) is now allowed - Fixed slider glitch on setting voice_count value | |||
2017-09-25 | AudioEffectLimiter: fix wrong soft_clip_ratio getter | Poommetee Ketson | |
2017-09-25 | Removed print_line in Physics2DServerWrapMT::init() | Indah Sylvia | |
2017-09-24 | Discarding now works in shaders | Daniel Doran | |
"discard" has been added to the list of recognised keywords. A flag specifing when discarding is allowed is now set correctly. | |||
2017-09-23 | Added light affect parameter to baked AO | Juan Linietsky | |
2017-09-23 | -Fixed redraw always on 3D viewprot bug | Juan Linietsky | |
-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them. | |||
2017-09-23 | Rename get_position => get_playback_position and seek_pos => seek on audio ↵ | Marcelo Fernandez | |
classes | |||
2017-09-21 | Add inversesqrt to shader language. | Ferenc Arn | |
2017-09-21 | Added proximity and distance fade to SpatialMaterial | Juan Linietsky | |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed | |
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | |||
2017-09-17 | Merge pull request #11252 from marcelofg55/fix_noaudio_crash | Rémi Verschelde | |
Fix crash when no audio driver is available | |||
2017-09-17 | correction to one way collision code | Juan Linietsky | |
2017-09-17 | fixes to one way collision, closes #10971 | Juan Linietsky | |
2017-09-17 | Merge pull request #11274 from Rubonnek/keep-argument-names-consistent | Rémi Verschelde | |
Renamed function arguments to keep them consistent between declaration and implementation | |||
2017-09-15 | Merge pull request #11230 from maxim-sheronov/fix_enum_bindings | Thomas Herzog | |
Fix enums bindings | |||
2017-09-14 | Renamed function arguments to keep them consistent between declaration and ↵ | Wilson E. Alvarez | |
implementation | |||
2017-09-13 | Fix crash when no audio driver is available | Marcelo Fernandez | |
2017-09-13 | Fix enums bindings | Maxim Sheronov | |
Add missed bindings for enums Move some enums to class to have correct output of api.json | |||
2017-09-13 | Merge pull request #11125 from zavb074/master | Rémi Verschelde | |
Removed code that flips normal if facing away from test direction | |||
2017-09-13 | Style: Apply clang-format to @reduz's changes | Rémi Verschelde | |
[ci skip] | |||
2017-09-12 | Fixed issues with surround sound on audio server | Marcelo Fernandez | |
2017-09-12 | Merge pull request #10908 from hpvb/fix-unused-variables | Rémi Verschelde | |
Fix unused variable warnings | |||
2017-09-12 | Merge pull request #11057 from hpvb/fix-various-warnings | Rémi Verschelde | |
Fix various assorted warnings | |||
2017-09-12 | Merge pull request #11041 from hpvb/fix-clang-format-error | Rémi Verschelde | |
Fix serveral recent new clang-format errors [ci skip] | |||
2017-09-12 | Merge pull request #11142 from BastiaanOlij/arvr_signal_id | Poommetee Ketson | |
Added ID to tracker signals and property for storing hand | |||
2017-09-11 | Script access to formatted arrays and blend_arrays in meshes. | SaracenOne | |
2017-09-10 | Added ID to tracker signals and property for storing hand | Bastiaan Olij | |
2017-09-09 | Removed code that flips normal if facing away from test direction | Lewis | |
2017-09-08 | Fix unused variable warnings | Hein-Pieter van Braam | |
The forth in my quest to make Godot 3.x compile with -Werror on GCC7 |