Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-07 | Merge pull request #27527 from BastiaanOlij/render_ext_target | Rémi Verschelde | |
Add option to have viewport render into supplied texture (VR) | |||
2019-04-07 | Merge pull request #25630 from BastiaanOlij/arvr_positional_mesh | Rémi Verschelde | |
Added a mesh interface to the arvr positional trackers | |||
2019-04-06 | Merge pull request #26486 from marxin/fix-Wdeprecated-copy | Rémi Verschelde | |
Fix new GCC 9 warnings: -Wdeprecated-copy. | |||
2019-04-06 | Merge pull request #25624 from nekomatata/texture-rect-flip | Rémi Verschelde | |
Add ability to flip TextureRect horizontally or vertically | |||
2019-04-06 | Add option to have viewport render into supplied texture | Bastiaan Olij | |
2019-04-05 | Ability to make CanvasLayers have pseudo 3D depth. | Juan Linietsky | |
2019-04-03 | Add ability to flip TextureRect horizontally or vertically | PouleyKetchoupp | |
2019-03-27 | Remove hardcoded joint bias | ShyRed | |
Use user provided bias instead of hardcoded bias. | |||
2019-03-14 | Fix bone aabb calculation, which caused a skeletal mesh culling issue | Windy Darian | |
There was a bug that could result in most bone aabb boxes ending up with tiny size upon import and mess up with culling of skeletal meshes. This fixes it. | |||
2019-03-05 | Merge pull request #26660 from marxin/fix-25639-audio-negative-shift | Rémi Verschelde | |
Fix #25639 by not shifting a negative value. | |||
2019-03-05 | Fix #25639 by not shifting a negative value. | marxin | |
2019-03-05 | Fix #25641 by not shifting a negative value. | marxin | |
2019-03-04 | Merge pull request #26532 from aqnuep/texture_array_fixes | Rémi Verschelde | |
Fixed TextureArray and Texture3D issues | |||
2019-03-03 | Properly redraw if something animated is visible | Juan Linietsky | |
2019-03-03 | Fixed TextureArray and Texture3D issues | Daniel Rakos | |
- Texture arrays and 3D textures weren't working previously due to an incorrect number of calls to glTexImage3D with incorrect level parameters. This change fixes that. - Fixed the incorrect calculation of the byte size of layered textures. - Added the layer count to the debugger info when viewing video memory usage. | |||
2019-03-03 | Skeletons can now choose between using local or world coords for processing, ↵ | Juan Linietsky | |
fixes #26468 | |||
2019-03-03 | Fix style issues from recent commits | Rémi Verschelde | |
2019-03-02 | Merge pull request #26505 from marcelofg55/input_buffer_crashfix | Rémi Verschelde | |
Fix possible crash on AudioDriver::input_buffer_write | |||
2019-03-02 | Fix possible crash on AudioDriver::input_buffer_write | Marcelo Fernandez | |
2019-03-02 | Clean up and fix some situations where triangulation may fail, closes #26366 | Juan Linietsky | |
2019-03-02 | Fix new GCC 9 warnings: -Wdeprecated-copy. | marxin | |
2019-03-02 | Make query checks less agressive, fixes #24694 | Juan Linietsky | |
2019-03-01 | Clean up blend shape support in GLES2 and GLES3. | Juan Linietsky | |
2019-03-01 | Fix possible crash when AudioDriver::capture_start fails | Marcelo Fernandez | |
2019-02-27 | Merge pull request #26287 from JFonS/fix_25992 | Rémi Verschelde | |
Use item_shadow_mask for LightOccluder2D culling | |||
2019-02-27 | Merge pull request #26134 from marxin/fix-Wsign-compare | Rémi Verschelde | |
Fix -Wsign-compare warnings. | |||
2019-02-27 | Fix -Wsign-compare warnings. | marxin | |
I decided to modify code in a defensive way. Ideally functions like size() or length() should return an unsigned type. | |||
2019-02-26 | Ensure implicit conversions for scalar constants work in shaders, closes #26239 | Juan Linietsky | |
2019-02-26 | -Properly handle missing ETC support on export | Juan Linietsky | |
-Added ability for resource importers to save metadata -Added ability for resource importers to validate depending on project settings | |||
2019-02-26 | -Remove harcoded opengl extension testing from OS, ask rasterizer instead. | Juan Linietsky | |
-Fixed a bug where etc textures were imported broken | |||
2019-02-25 | Use item_shadow_mask for LightOccluder2D culling | JFonS | |
2019-02-23 | -Treat scalar conversions when calling functions as error, closes #24261 | Juan Linietsky | |
-Make shader editor display errors if exist when just opening it -Make ShaderMaterial not lose parameters if opened in error. | |||
2019-02-23 | Fix invalid change from CLAMP to MAX in #26099 | Rémi Verschelde | |
CLAMP limits the value between the two bounds, so for unsigned ints it should be replaced by MIN(val, max), not MAX. The issue in voxel_light_baker.cpp was fixed in 4f697f7. Fixes #26170. | |||
2019-02-22 | Merge pull request #26132 from marxin/fix-Wignored-qualifiers | Rémi Verschelde | |
Fix warnings seen with -Wignored-qualifiers. | |||
2019-02-22 | Merge pull request #26099 from marxin/fix-Wtype-limits-warnings | Rémi Verschelde | |
Fix all -Wtype-limits warnings. | |||
2019-02-21 | Fixed bugs in test body motion and removed unnecesary test in ↵ | Juan Linietsky | |
move_and_slide. Fixes #25968 | |||
2019-02-21 | Fix warnings seen with -Wignored-qualifiers. | marxin | |
2019-02-21 | Fix all -Wtype-limits warnings. | marxin | |
2019-02-21 | Merge pull request #26103 from nekomatata/area2d-rectangle-collision-fix | Rémi Verschelde | |
Fixed Area2d input events ignoring the top and left edge of rectangle shape | |||
2019-02-21 | Area2d rectangle collision check doesn't ignore the first pixel row and ↵ | PouleyKetchoupp | |
column (fix #25462) | |||
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin | |
Fixes #25316. | |||
2019-02-17 | Fix update of canvas AABB with update_when_visible | JFonS | |
Ensure the AABB of canvas items is always updated when `update_when_visible` is enabled. | |||
2019-02-16 | Skip disabled shape when getting rest info. Fixes #25941 | Juan Linietsky | |
2019-02-16 | Support multiple ray shapes in kinematicbody, fixes #25050 | Juan Linietsky | |
2019-02-16 | Add a minimum treshold for acquiring rest contacts to avoid numerical ↵ | Juan Linietsky | |
precision issues. Fixes #25074 | |||
2019-02-16 | Allow kinematic bodies without shapes to still move, fixes #24775 | Juan Linietsky | |
2019-02-16 | Make ray shapes not work with OWC. They don't make practical sense together. ↵ | Juan Linietsky | |
Closes #25532 | |||
2019-02-13 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 1.14.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang doubleclick lod nd numer que te unselect EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ``` | |||
2019-02-12 | Drivers, main, servers: Ensure classes match their header filename | Rémi Verschelde | |
Renamed: - `drivers/alsamidi/alsa_midi.h` -> `midi_driver_alsamidi.h` (same for `coremidi` and `winmidi`) - `main/timer_sync.h` -> `main_timer_sync.h` - `servers/visual/visual_server_global.h` -> `visual_server_globals.h` | |||
2019-02-12 | Core: Ensure classes match their header filename | Rémi Verschelde | |
Also drop some unused files. Renamed: - `core/dvector.h` -> `pool_vector.h` - `core/io/resource_import.h` -> `resource_importer.h` - `core/sort.h` -> `sort_array.h` - `core/string_db.h` -> `string_name.h` Dropped: - `core/allocators.h` - `core/os/shell.h` - `core/variant_construct_string.cpp` |