Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-24 | Removed unnecessary assignments | Wilson E. Alvarez | |
2018-07-23 | Merge pull request #12678 from AndreaCatania/soft | Juan Linietsky | |
Soft body | |||
2018-07-23 | Implemented Soft body | AndreaCatania | |
- Soft Body Physics node - Soft Body Rendering - Soft body Editor - Soft body importer | |||
2018-07-23 | Fix issues with CPUParticles and related conversion from Particles. Closes ↵ | Juan Linietsky | |
#20126 | |||
2018-07-23 | Added some API to visual server so from control VRAM buffer is more easy | AndreaCatania | |
2018-07-23 | Merge pull request #12403 from AndreaCatania/phymat | Juan Linietsky | |
Physics material | |||
2018-07-21 | -Fix disable_3d flag | Juan Linietsky | |
-Add extra flag optimize=[size,speed] to be able to prioritize size | |||
2018-07-19 | -Project/Editor settings now use new inspector | Juan Linietsky | |
-Project/Editor settings now show tooltips properly -Settings thar require restart now will show a restart warning -Video driver is now visible all the time, can be changed easily -Added function to request current video driver | |||
2018-07-17 | Add disable ambient light flag to shaders and materials | Alex Roman | |
2018-07-17 | Add Audio Server profiling time to the profiler | Marcelo Fernandez | |
2018-07-17 | Merge pull request #20215 from marcelofg55/audio_latency | Max Hilbrunner | |
Added Performance.AUDIO_OUTPUT_LATENCY | |||
2018-07-17 | Merge pull request #20158 from Overblob/Fixed_shader_parsing_error_log | Rémi Verschelde | |
Fixed shader parsing error log | |||
2018-07-17 | Further fixes to KinematicBody2D API, support for sync motion in moving objects | Juan Linietsky | |
2018-07-17 | Added Performance.AUDIO_OUTPUT_LATENCY | Marcelo Fernandez | |
2018-07-16 | -Added support for raycast in KinematicBody2D | Juan Linietsky | |
-Added support for snapping in KinematicBody2D | |||
2018-07-16 | Finally figured out how to implement AnimatedTexture properly. | Juan Linietsky | |
2018-07-14 | Visual Shaders are back. | Juan Linietsky | |
2018-07-14 | Fixed error due to bad cursor handling when parsing shader code | Overblob | |
Fixed completion error log thrown on "no auto-completion found" for typings with no completion. | |||
2018-07-12 | Merge pull request #20026 from taylorjoshuaw/fix-window-height-crash | Max Hilbrunner | |
Temporary fix to issue #19628 and #19207 | |||
2018-07-12 | Merge pull request #19540 from muiroc/cylinder | Max Hilbrunner | |
Cylinder resource and collision shape (bullet only) | |||
2018-07-07 | Changed minimum visible viewport size | Josh Taylor | |
When the viewport's size.y becomes lower than 2, the storage->frame.current_rt->effects.mip_maps[0].sizes Vector during rendering becomes empty, resulting in crashes in at least GLES3. This is a temporary fix to stop rendering a viewport when its size is below 2 rather than below 1. | |||
2018-07-06 | Support for CPU based particles, which aids compatibility with OpenGL ES 2.0 | Juan Linietsky | |
2018-07-04 | Merge pull request #19786 from JFonS/correct_normal_scaling | Rémi Verschelde | |
Add render mode to ensure correct normals when using non-uniform scaling | |||
2018-07-03 | Ensure, if a texture meant for a normal map is imported and size limit ↵ | Juan Linietsky | |
exists, that it's renormalized after resize. | |||
2018-07-03 | Hacked around duplication bug. I think duplicate needs to be even smarter, ↵ | Juan Linietsky | |
maybe pass two bools? (containers and/or resources) | |||
2018-07-02 | Added ability for SSAO to affect AO textures too | Juan Linietsky | |
2018-07-01 | added cylinder shape support | muiroc | |
2018-06-29 | Merge pull request #19678 from vnen/remove-latency-print | George Marques | |
Remove audio latency print | |||
2018-06-23 | Fix typo in y shift | Bastiaan Olij | |
2018-06-21 | Add render mode to ensure correct normals when using non-uniform scaling | JFonS | |
2018-06-20 | Remove audio latency print | George Marques | |
2018-06-15 | Removed unused AudioServer::update function | Marcelo Fernandez | |
2018-06-11 | Moved culling, updated lights and shadows into a prepare function so it is ↵ | Bastiaan Olij | |
only called once for stereo rendering | |||
2018-06-07 | Entirely new (and much improved) animation editor. | Juan Linietsky | |
2018-06-01 | Fix return type of isnan and isinf in the shader language | Oliver Rausch | |
2018-05-26 | Merge pull request #18349 from Gorgexpress/master | Max Hilbrunner | |
Fixed 2D intersect_shape limiting broadphase results | |||
2018-05-25 | Expose methods area_set_area_monitor_callback and area_set_monitorable in ↵ | MrCdK | |
PhysicsServer and Physics2DServer | |||
2018-05-16 | Merge pull request #18868 from bruvzg/clang_6_workaround | Rémi Verschelde | |
Workaround for clang 6.0.0 / Xcode 9.3 release (-O3) build bug. | |||
2018-05-16 | Fix bad operator check in `ShaderLanguage::_validate_assign` | nemerle | |
2018-05-14 | Workaround for clang 6 bug. | bruvzg | |
2018-05-11 | Implemented physics material | AndreaCatania | |
Hidden a function Fixed travis static check | |||
2018-05-08 | canvas_item_add_triangle_array bind fixup | Marcelo Fernandez | |
2018-05-08 | Merge pull request #17559 from simedis/joint_motors | Rémi Verschelde | |
Implemented interface for bullet linear motors | |||
2018-05-07 | Merge pull request #17845 from JFonS/disable_spatial_shadows | Juan Linietsky | |
Added flag on SpatialMaterial to disable shadows | |||
2018-05-07 | Merge pull request #18144 from ↵ | Juan Linietsky | |
Crazy-P/Resolves-crash-on-shape2D-culling-for-empty-Concave-shapes Resolves crash on shape2D culling for empty Concave shapes | |||
2018-05-07 | Merge pull request #18533 from JFonS/fix_shader_compile | Juan Linietsky | |
Fix vector reduction in shader language | |||
2018-05-07 | Fix vector reduction in shader language | JFonS | |
2018-05-07 | Merge pull request #18495 from Zylann/partial_texture_update | Juan Linietsky | |
Added partial texture update to VisualServer | |||
2018-05-07 | Merge pull request #18677 from BastiaanOlij/add_no_blend | Juan Linietsky | |
Add no-blend canvas item render_mode | |||
2018-05-07 | Add no-blend canvas item render_mode | Bastiaan Olij | |