Age | Commit message (Collapse) | Author |
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Fixes #58459.
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This allows for the extension of AudioStream where you can call
`instance_plackback` on child AudioStream instances within gdscript,
much like the implementation of some child classes in C++.
See `AudioStreamRandomPitch` for an example of how this can be used.
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instead of for every shape
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This reverts commit aa1cba1d53270cd14339141082d9d5dc9c3857ef.
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This is more consistent with `AudioServer.device` (for output),
which is already exposed as a property.
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Remove currently unused implementation of TextureBasisU, could be re-added
later on if needed and ported.
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The change in 09563e4bd8fa4dda8802b3b48f111f3c1de499d8 wasn't
consistently carried out everywhere needed.
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* Adds optional vec4 USERDATA1 .. USERDATA6 to particles, allowing to store custom data.
* This data is allocated on demand, so shaders that do not use it do not cost more.
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Free surface vertex_buffers after vertex_arrays to silence warnings
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Fixes some 'Attempted to free invalid ID' warnings in mobile renderer
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PitchShift effect quality and performance tweaks for different pitch scale values
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This is unsupported and glslang made it raise an error in 11.7.0:
https://github.com/KhronosGroup/glslang/pull/2810
Co-authored-by: Clay John <claynjohn@gmail.com>
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remove normal_to_panorama from spotlight projector
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