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2019-04-10Added generator audio stream, and spectrum analyzer audio effectJuan Linietsky
Made AudioFrame and Vector2 equivalent for casting. Added ability to obtain the playback object from stream players. Added ability to obtain effect instance from audio server.
2019-04-09Merge pull request #27843 from bojidar-bg/27678-ysort-visibilityRémi Verschelde
Do not YSort canvas items that are not visible
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0, so contributors can keep using those versions for now (they will not undo those changes).
2019-04-10Added eye_height, changed description and fixed size of viewport issueBastiaan Olij
2019-04-09Do not YSort canvas items that are not visibleBojidar Marinov
Fixes an issue with nested YSorts not regarding visibility
2019-04-08Merge pull request #27644 from lupoDharkael/busRémi Verschelde
Allow default audio bus layout modification
2019-04-07Merge pull request #27527 from BastiaanOlij/render_ext_targetRémi Verschelde
Add option to have viewport render into supplied texture (VR)
2019-04-07Merge pull request #25630 from BastiaanOlij/arvr_positional_meshRémi Verschelde
Added a mesh interface to the arvr positional trackers
2019-04-06Merge pull request #26486 from marxin/fix-Wdeprecated-copyRémi Verschelde
Fix new GCC 9 warnings: -Wdeprecated-copy.
2019-04-06Merge pull request #25624 from nekomatata/texture-rect-flipRémi Verschelde
Add ability to flip TextureRect horizontally or vertically
2019-04-06Add option to have viewport render into supplied textureBastiaan Olij
2019-04-05Allow default audio bus layout modificationlupoDharkael
2019-04-05Ability to make CanvasLayers have pseudo 3D depth.Juan Linietsky
2019-04-03Add ability to flip TextureRect horizontally or verticallyPouleyKetchoupp
2019-03-27Remove hardcoded joint biasShyRed
Use user provided bias instead of hardcoded bias.
2019-03-14Fix bone aabb calculation, which caused a skeletal mesh culling issueWindy Darian
There was a bug that could result in most bone aabb boxes ending up with tiny size upon import and mess up with culling of skeletal meshes. This fixes it.
2019-03-05Merge pull request #26660 from marxin/fix-25639-audio-negative-shiftRémi Verschelde
Fix #25639 by not shifting a negative value.
2019-03-05Fix #25639 by not shifting a negative value.marxin
2019-03-05Fix #25641 by not shifting a negative value.marxin
2019-03-04Merge pull request #26532 from aqnuep/texture_array_fixesRémi Verschelde
Fixed TextureArray and Texture3D issues
2019-03-03Properly redraw if something animated is visibleJuan Linietsky
2019-03-03Fixed TextureArray and Texture3D issuesDaniel Rakos
- Texture arrays and 3D textures weren't working previously due to an incorrect number of calls to glTexImage3D with incorrect level parameters. This change fixes that. - Fixed the incorrect calculation of the byte size of layered textures. - Added the layer count to the debugger info when viewing video memory usage.
2019-03-03Skeletons can now choose between using local or world coords for processing, ↵Juan Linietsky
fixes #26468
2019-03-03Fix style issues from recent commitsRémi Verschelde
2019-03-02Merge pull request #26505 from marcelofg55/input_buffer_crashfixRémi Verschelde
Fix possible crash on AudioDriver::input_buffer_write
2019-03-02Fix possible crash on AudioDriver::input_buffer_writeMarcelo Fernandez
2019-03-02Clean up and fix some situations where triangulation may fail, closes #26366Juan Linietsky
2019-03-02Fix new GCC 9 warnings: -Wdeprecated-copy.marxin
2019-03-02Make query checks less agressive, fixes #24694Juan Linietsky
2019-03-01Clean up blend shape support in GLES2 and GLES3.Juan Linietsky
2019-03-01Fix possible crash when AudioDriver::capture_start failsMarcelo Fernandez
2019-02-27Merge pull request #26287 from JFonS/fix_25992Rémi Verschelde
Use item_shadow_mask for LightOccluder2D culling
2019-02-27Merge pull request #26134 from marxin/fix-Wsign-compareRémi Verschelde
Fix -Wsign-compare warnings.
2019-02-27Fix -Wsign-compare warnings.marxin
I decided to modify code in a defensive way. Ideally functions like size() or length() should return an unsigned type.
2019-02-26Ensure implicit conversions for scalar constants work in shaders, closes #26239Juan Linietsky
2019-02-26-Properly handle missing ETC support on exportJuan Linietsky
-Added ability for resource importers to save metadata -Added ability for resource importers to validate depending on project settings
2019-02-26-Remove harcoded opengl extension testing from OS, ask rasterizer instead.Juan Linietsky
-Fixed a bug where etc textures were imported broken
2019-02-25Use item_shadow_mask for LightOccluder2D cullingJFonS
2019-02-23-Treat scalar conversions when calling functions as error, closes #24261Juan Linietsky
-Make shader editor display errors if exist when just opening it -Make ShaderMaterial not lose parameters if opened in error.
2019-02-23Fix invalid change from CLAMP to MAX in #26099Rémi Verschelde
CLAMP limits the value between the two bounds, so for unsigned ints it should be replaced by MIN(val, max), not MAX. The issue in voxel_light_baker.cpp was fixed in 4f697f7. Fixes #26170.
2019-02-22Merge pull request #26132 from marxin/fix-Wignored-qualifiersRémi Verschelde
Fix warnings seen with -Wignored-qualifiers.
2019-02-22Merge pull request #26099 from marxin/fix-Wtype-limits-warningsRémi Verschelde
Fix all -Wtype-limits warnings.
2019-02-21Fixed bugs in test body motion and removed unnecesary test in ↵Juan Linietsky
move_and_slide. Fixes #25968
2019-02-21Fix warnings seen with -Wignored-qualifiers.marxin
2019-02-21Fix all -Wtype-limits warnings.marxin
2019-02-21Merge pull request #26103 from nekomatata/area2d-rectangle-collision-fixRémi Verschelde
Fixed Area2d input events ignoring the top and left edge of rectangle shape
2019-02-21Area2d rectangle collision check doesn't ignore the first pixel row and ↵PouleyKetchoupp
column (fix #25462)
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
Fixes #25316.
2019-02-17Fix update of canvas AABB with update_when_visibleJFonS
Ensure the AABB of canvas items is always updated when `update_when_visible` is enabled.
2019-02-16Skip disabled shape when getting rest info. Fixes #25941Juan Linietsky