Age | Commit message (Collapse) | Author |
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Done with `autopep8 --select=E7`, fixes:
- E701 - Put colon-separated compound statement on separate lines.
- E702 - Put semicolon-separated compound statement on separate lines.
- E703 - Put semicolon-separated compound statement on separate lines.
- E711 - Fix comparison with None.
- E712 - Fix (trivial case of) comparison with boolean.
- E713 - Fix (trivial case of) non-membership check.
- E721 - Fix various deprecated code (via lib2to3).
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Done with `autopep8 --select=E2,W2`, fixes:
- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
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Add/expose VisualServer::get_default_clear_color()
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Also switch existing shebangs to "better" /usr/bin/env python.
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Bindings: Fix missing default value
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Expose more 2D/3D physics options in project settings (#5029)
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Fix for crash when finding intersection on colliders that overlap
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Fix for #6158
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Expose additional light/shadow properties to canvas item shaders
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Fix some more warnings
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Mouse hotspot is now honored.
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fixed a bug of not saving when sub-nodes changed.
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-Added anti-aliasing on lines
-Improved draw performance enormously
-Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry!
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Closes #5854
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Optimized one-way collision loops.
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Can use AtlasTextures as custom mouse cursor.
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Also fix a potential regression from 3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33.
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fixes #3957
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statically typed languages, should help in the Mono integration.
Disabled by default.
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#4801 , closes #4984
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cases, to avoid huge memory and performance penalty. Fixes #4662
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Part of #5272
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Part of #5272
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Part of #5272
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Also removes a couple wrong Godot headers from third-party source files.
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Probably fixes other streamplayer issues too.
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#4917
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-Rearrange favorites in fs dock with drag and drop
-Removed import -> sub-scene, moved to scenetree contextual menu
-Removed import -> re-import , moved and integrated to FS dock
-Added ability in FS dock to re-import more than one resource
simultaneously
-Added ability to drag from native filesystem explorer to Godot, only
works on Windows though
-Removed scene reimport merge options, never worked well. Eventually
merging materials should be re-added
-Added ability to set custom root node type when importing scenes
-Re-Import is now automatic, can be configured back to manual in editor
settings
-Added resource previews in property list for many resource types
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-Also fixed draw_texture_rect() tile parameter
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It is now possible to profile GDScript as well as some parts of Godot
internals.
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Fix wrong return and argument types in documentation
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this is for extreme cases when running on devices with very low video
memory, so you can still retain compatibility.
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