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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-08-17
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-08-17
Shader: Fix typo in "facefordward"
Rémi Verschelde
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
Merge pull request #10373 from RandomShaper/remove-physics-check
Rémi Verschelde
2017-08-16
Rename cull_AABB to cull_aabb
Rémi Verschelde
2017-08-16
Remove needless check in motion test
Pedro J. Estébanez
2017-08-11
Merge pull request #10177 from bojidar-bg/9832-fix-infinite-loop
Rémi Verschelde
2017-08-10
Fixes method definitions with extra number of arguments
Ignacio Etcheverry
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-08-08
-Restored Sprite3D to working function, fixes #2061, fixes #9738
Juan Linietsky
2017-08-08
Fix freeze on close of game using 2D physics introduced by #9832
Bojidar Marinov
2017-08-07
-Fixed BoneAttachment delay, closes #3966
Juan Linietsky
2017-08-07
Restored black bars and custom images instead of black bars, closes #1571
Juan Linietsky
2017-08-07
Merge pull request #10141 from ISylvox/lower_case_godot_api
Rémi Verschelde
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
Merge pull request #10045 from marcelofg55/audioserver_finish
Rémi Verschelde
2017-08-03
Added ARVRAnchor support and a few small enhancements
BastiaanOlij
2017-08-02
Fix double finalisation of audio drivers
Marcelo Fernandez
2017-08-01
Fix AudioServer::finish not getting called while quitting
Marcelo Fernandez
2017-08-01
Merge pull request #9832 from RandomShaper/port-physics-fixes
Rémi Verschelde
2017-08-01
Improve cleanup of physics constraints
Pedro J. Estébanez
2017-07-31
Merge pull request #8567 from BastiaanOlij/ar_vr_server
Rémi Verschelde
2017-07-29
Update SCsub file for /servers/ folder
ISylvox
2017-07-29
Few small GI Probe fixes
Juan Linietsky
2017-07-28
Adding base classes and structures for ARVR support
BastiaanOlij
2017-07-26
Fix various property not found errors
Poommetee Ketson
2017-07-25
Add missing initializers
Pedro J. Estébanez
2017-07-25
Extend check for same space to all 2D/3D bodies/shapes
Pedro J. Estébanez
2017-07-25
Fix 2D broadphase remove-while-iterating logic
Pedro J. Estébanez
2017-07-25
Fix early-accepting area-area match when masks don't match
Pedro J. Estébanez
2017-07-25
Fix crash in Space2DSW::test_body_motion()
Pedro J. Estébanez
2017-07-24
Merge pull request #9764 from Noshyaar/pr-fix2
Rémi Verschelde
2017-07-23
Add object type hint for docs
Poommetee Ketson
2017-07-23
Merge pull request #9765 from Noshyaar/pr-clang
Rémi Verschelde
2017-07-22
Several changes to better run in mobile.
Juan Linietsky
2017-07-22
Clang-formatting *.cpp and *.h (some files excluded)
Poommetee Ketson
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
Add object type hint for docs
Poommetee Ketson
2017-07-17
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-15
Many fixes to improve GI Probe quality
Juan Linietsky
2017-07-15
-Fix for multiple reflection probes causing issues.
Juan Linietsky
2017-07-15
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
Some more typo fixes for "threshold"
Rémi Verschelde
2017-07-10
Added get_bus_index to AudioServer
Bruno Lourenço
2017-07-08
Merge pull request #9564 from Noshyaar/pr-threshold
Rémi Verschelde
2017-07-08
Some adjustments to toon material to make it more flexible
Juan Linietsky
2017-07-08
Added triplanar mapping, toon mode, and more specular modes for materials. Ad...
Juan Linietsky
2017-07-08
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-08
-Added triplanar mapping modes
Juan Linietsky
2017-07-03
Clean up normalmapping, make sure tangents are imported correctly.
Juan Linietsky
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