Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-12 | Fix return type for collide_shape to use PackedVector3Array | Anthony Cossins | |
2023-02-11 | Merge pull request #73060 from clayjohn/screen_texture-size | Rémi Verschelde | |
Avoid inserting screen_texture compatibility code when using textureSize | |||
2023-02-11 | Merge pull request #73031 from DarkKilauea/allow-no-navigation-module | Rémi Verschelde | |
Allow compiling out the navigation module | |||
2023-02-10 | Avoid inserting screen_texture compatibility code when using textureSize | clayjohn | |
2023-02-10 | Do clear request before reading from render target when using CANVAS_BG | clayjohn | |
2023-02-10 | Merge pull request #70663 from EpEpDragon/feature_buffer_get_data_size_option | Rémi Verschelde | |
Add optional size parameter to the RenderDevice buffer_get_data method. | |||
2023-02-09 | Allow compiling out the navigation module | Josh Jones | |
2023-02-10 | Fix crash in editor when setting `SubViewport.size` to zero | Markus Sauermann | |
`Viewport::_set_size` now verifies, that the minimum size is at least 2x2. Also fix `RendererViewport::viewport_set_size` fail condition. | |||
2023-02-09 | Merge pull request #72953 from timothyqiu/i18n-improvements | Rémi Verschelde | |
Improve some editor strings for localization | |||
2023-02-09 | Improve some editor strings for localization | Haoyu Qiu | |
2023-02-09 | Further refactoring to AudioDriver implementations after #69120. | Emmanouil Papadeas | |
- Rename all instances of `capture_start()` and `capture_end()` to their new names. Fixes #72892. - More internal renames to match what was started in #69120. - Use `override` consistently so that such refactoring bugs can be caught. - Harmonize the order of definition of the overridden virtual methods in each audio driver. - Harmonize prototype for `set_output_device` and `set_input_device`. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2023-02-08 | Mark fma function as high end so it isn't used with the gl_compatibility ↵ | clayjohn | |
renderer | |||
2023-02-07 | Merge pull request #72829 from Sauermann/fix-code-simplifications | Rémi Verschelde | |
Some code simplifications | |||
2023-02-07 | Some code simplifications | Markus Sauermann | |
1. `number_width` isn't used later 2. `return_type` is used only once 3. AudioServer::get_singleton()->get_channel_count() always returns a channel_count of 1 or larger 4. negative `aa->backward` conditional 5. `current_canvas` == `find_world_2d()->get_canvas()` 6. identical if `render_shadows` | |||
2023-02-07 | Merge pull request #72827 from RandomShaper/fix_slow_step | Rémi Verschelde | |
Pace debugger draw requests | |||
2023-02-07 | Pace debugger draw requests | Pedro J. Estébanez | |
2023-02-06 | Implement cull_mask for decals and lights in mobile and compatibility backends | clayjohn | |
2023-02-04 | Merge pull request #72695 from clayjohn/CanvasGroup-shading | Yuri Sizov | |
Avoid shading CanvasGroup nodes twice | |||
2023-02-03 | Avoid shading CanvasGroup nodes twice | clayjohn | |
2023-02-03 | Fix MultiMesh visible_instance_count being ignored after the first frame | Ricardo Buring | |
Co-authored-by: Clay John <claynjohn@gmail.com> | |||
2023-02-03 | Merge pull request #72643 from clayjohn/CL-blend-mode | Rémi Verschelde | |
Expose RenderingServer.canvas_light_blend_mode | |||
2023-02-03 | Merge pull request #72631 from rburing/custom_aabb_update_dependency | Rémi Verschelde | |
Notify dependencies when setting custom mesh AABB | |||
2023-02-03 | Merge pull request #72589 from BastiaanOlij/add_layer_slice_support | Rémi Verschelde | |
Add layer slice support to render device and render buffers | |||
2023-02-03 | Merge pull request #72604 from rbessems/rbessems/env_blend_mode | Rémi Verschelde | |
Add XR Environment Blend Mode Support | |||
2023-02-02 | Expose RenderingServer.canvas_light_blend_mode | clayjohn | |
This appears to have been missed in the refactor | |||
2023-02-03 | Add layer slice support to render device and render buffers | Bastiaan Olij | |
2023-02-02 | Notify dependencies when setting custom mesh AABB | Ricardo Buring | |
Fixes SoftBody3D culling issues. | |||
2023-02-02 | Merge pull request #72494 from Chaosus/shader_fix_const_init | Rémi Verschelde | |
Fix shader failure when using non-const initializer on a constant | |||
2023-02-02 | Add XR Environment Blend Mode Support | Ron Bessems | |
2023-02-01 | More codespell fixes, do more changes from previous ignore list | Rémi Verschelde | |
2023-02-01 | Fix shader failure when using non-const initializer on a constant | Yuri Rubinsky | |
2023-02-01 | Merge pull request #63829 from clayjohn/VULKAN-disable-multiview | Rémi Verschelde | |
Disable multiview shader versions when xr is disabled | |||
2023-02-01 | Merge pull request #71479 from raulsntos/virtual-return-type | Rémi Verschelde | |
Use enum instead of int in virtual methods return type | |||
2023-02-01 | Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access | Rémi Verschelde | |
Expose EYE_OFFSET to gdshader code | |||
2023-02-01 | Merge pull request #72464 from clayjohn/RD-skeleton-crash | Rémi Verschelde | |
Check if Skeleton exists before reading when calculating blend shapes | |||
2023-02-01 | Merge pull request #72075 from Maran23/extents-to-size | Rémi Verschelde | |
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D | |||
2023-02-01 | Merge pull request #66076 from ↵ | Rémi Verschelde | |
Sauermann/fix-double-physics-input-events-for-layers Fix physics events being interpreted twice for nodes in canvas layer | |||
2023-02-01 | Merge pull request #71543 from smix8/navigation_agent_debug_4.x | Rémi Verschelde | |
Add NavigationAgent Path Debug Visualization | |||
2023-02-01 | Expose EYE_OFFSET to gdshader code | Bastiaan Olij | |
2023-01-31 | Fix physics events being interpreted twice when in canvas layer | Markus Sauermann | |
2023-01-31 | Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and ↵ | Marius Hanl | |
GPUParticles*3D - Extents are replaced by Size (Size is Extents * 2) - The UI text displays 'Size' - Snapping is adjusted to work with Size - _set and _get handle extents for compatibility Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com> | |||
2023-01-31 | Check if Skeleton exists before reading when calculating blend shapes | clayjohn | |
2023-01-31 | Use enum instead of int in virtual methods return type | Raul Santos | |
2023-01-31 | Merge pull request #72425 from smix8/default_physics_space_on_demand_only_4.x | Rémi Verschelde | |
Create default World physics spaces on demand only | |||
2023-01-31 | Add NavigationAgent Path Debug Visualization | smix8 | |
Adds path debug visuals for NavigationAgent2D, NavigationAgent3D and NavigationServer. | |||
2023-01-31 | Create default World physics spaces on demand only | smix8 | |
Changes that the default physics spaces of World resources are only created on first use. | |||
2023-01-31 | Audio rename (device, capture_device) -> (output_device, input_device) | souplamp | |
Change instances of audio properties 'device' to 'output_device', and instances of audio properties 'capture_device' to 'input_device', as well as their subsequent getter & setter functions. Update the docs to reflect these changes, as well as the 3-to-4 converter for GDScript and CSharp to make proper conversions (only exception is 'device' since that name is too vague and might replace non-AudioServer related instances, such as user comments and variables). This does not change internal references to references like 'Render Client' and 'Capture Client' in WASAPI; such is outside the scope of this commit. This also does not change ALSA's references, considering that it uses 'device' to mean input and output interchangeably. Other references are changed, however where applicable, to be consistent with the new AudioServer methods and property names. | |||
2023-01-31 | Merge pull request #72404 from clayjohn/RD-sky-crash | Rémi Verschelde | |
Fix various crashes relating to low roughness_layers | |||
2023-01-31 | Merge pull request #72107 from rburing/separation_ray_normal | Rémi Verschelde | |
Fix separation ray normal direction | |||
2023-01-31 | Merge pull request #72433 from clayjohn/Pointlight2D-crash | Rémi Verschelde | |
Avoid crash when CanvasTexture used with light decal atlas |