Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-19 | Merge pull request #70300 from RandomShaper/depth_format | Rémi Verschelde | |
Ensure depth buffer format picked actually supports full intended usage | |||
2022-12-19 | Merge pull request #70219 from bruvzg/msdf_outline_scaling | Rémi Verschelde | |
Scale MSDF font outline with the font size and MSDF source size to match dynamic font behavior. | |||
2022-12-19 | Merge pull request #70236 from quentinguidee/refactor/delete-nullptr | Rémi Verschelde | |
AudioServer: Remove redundant nullptr check before `delete` | |||
2022-12-19 | Ensure depth buffer format picked actually supports full intended usage | Pedro J. Estébanez | |
2022-12-18 | Merge pull request #70237 from ↵ | Rémi Verschelde | |
quentinguidee/refactor/fix-comma-instead-of-semicolon Fix use of comma instead of semicolon | |||
2022-12-17 | Fix use of comma instead of semicolon | Quentin Guidée | |
Signed-off-by: Quentin Guidée <quentin.guidee@gmail.com> | |||
2022-12-17 | Remove redundant nullptr check before delete | Quentin Guidée | |
2022-12-17 | Fix Navigation API abbreviations inconsistency | smix8 | |
Schema for navigation to name user facing API with "navigation" without abbreviation and e.g. NavigationServer internals with abbr "nav". | |||
2022-12-17 | Scale MSDF font outline with the font size and MSDF source size to match ↵ | bruvzg | |
dynamic font behavior. | |||
2022-12-17 | Move NavigationPolygon to dedicated resource file | smix8 | |
Moves NavigationPolygon resource class from NavigationRegion2D file to a dedicated file in resource folder. | |||
2022-12-17 | Merge pull request #70160 from Geekotron/ccd-regression-fix-70154 | Rémi Verschelde | |
Fix regression 70154 caused by my prior CCD fix. | |||
2022-12-17 | Merge pull request #70091 from clayjohn/bone-aabbs | Rémi Verschelde | |
Remove mesh bone_aabbs as they are not used anywhere and calculating them is a pain | |||
2022-12-17 | Merge pull request #70132 from clayjohn/RT-update | Rémi Verschelde | |
Implement render_target_was_used API so that Viewports can properly check if they have been used. | |||
2022-12-17 | Merge pull request #70163 from clayjohn/particles-sdf | Rémi Verschelde | |
Transform sdf xfrom by particle emission transform when particles are in global space | |||
2022-12-17 | Merge pull request #70172 from clayjohn/RD-boot-filter | Rémi Verschelde | |
Enable using filtering on boot image in RD renderer | |||
2022-12-17 | Merge pull request #70133 from lyuma/negative_scale_backface | Rémi Verschelde | |
Flip culling when rendering a camera with negative scale | |||
2022-12-17 | Merge pull request #70122 from clayjohn/VRS-r8uint | Rémi Verschelde | |
Don't attempt to create or use an R8_UINT texture as storage if VRS is not supported | |||
2022-12-17 | Merge pull request #70087 from clayjohn/mesh-aabb | Rémi Verschelde | |
Cache mesh AABB when modified by skeleton and update instance AABB when skeleton changes | |||
2022-12-16 | Enable using filtering on boot image in RD renderer | clayjohn | |
2022-12-16 | Transform sdf xfrom by particle emission transform when particles are in ↵ | clayjohn | |
global space | |||
2022-12-16 | Fix regression 70154 caused by my prior CCD fix. | Geekotron | |
At high velocities `from - motion *.1` is *behind the RB* - not within its collider as the comment suggested - so it could not be used for determining movement length | |||
2022-12-16 | Don't attempt to create or use an R8_UINT texture as storage if VRS is not ↵ | clayjohn | |
supported | |||
2022-12-16 | Implement render_target_was_used API so that Viewports can properly check if ↵ | clayjohn | |
they have been used. For the RD renderer, this does not work for Viewports used in scene shaders yet | |||
2022-12-16 | Fix String::word_wrap() for long words | Haoyu Qiu | |
- Changes `TextServer.string_get_word_breaks()` - Returns pairs of boundary start and end offsets - Accepts `chars_per_line` to return line breaks - Removes `String::word_wrap()` Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2022-12-15 | Flip culling when rendering a camera with negative scale | Lyuma | |
2022-12-15 | [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. | bruvzg | |
2022-12-15 | Merge pull request #70016 from Chaosus/refactor_rd_shader_data | Yuri Rubinsky | |
fixed https://github.com/godotengine/godot/issues/69949 | |||
2022-12-15 | Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flags | Yuri Rubinsky | |
2022-12-15 | Merge pull request #69709 from RandomShaper/refactor_spirv_reflection | Rémi Verschelde | |
Refactor SPIR-V reflection into a generic RenderingDevice feature | |||
2022-12-15 | Merge pull request #70068 from clayjohn/mobile-lights | Rémi Verschelde | |
Initialize light index push constants to 0xFFFFFFFF instead of 0xFFFF | |||
2022-12-15 | Merge pull request #56804 from Calinou/ssr-add-max-roughness-cutoff | Rémi Verschelde | |
Add maximum roughness cutoff to SSR to improve performance | |||
2022-12-15 | Refactor `ShaderData` & fix the sorting of shader uniforms | Yuri Rubinsky | |
2022-12-14 | Remove mesh bone_aabbs as they are not used anywhere and calculating them is ↵ | clayjohn | |
a pain | |||
2022-12-14 | Cache mesh AABB when modified by skeleton and update instance AABB when | clayjohn | |
skeleton changes | |||
2022-12-14 | Initialize light index push constants to 0xFFFFFFFF instead of 0xFFFF | clayjohn | |
2022-12-14 | Merge pull request #69934 from Geekotron/physics3d-ccd-fixes | Rémi Verschelde | |
Fix Physics3D and Physics2D CCD sometimes adjusting velocity too much | |||
2022-12-13 | Fix Physics3D and Physics2D CCD sometimes adjusting velocity too much ↵ | Geekotron | |
(preventing collision) or not enough (allowing tunneling) | |||
2022-12-13 | Merge pull request #70009 from clayjohn/glow-hq | Rémi Verschelde | |
Remove high quality glow as it is not any higher quality than regular glow | |||
2022-12-13 | Merge pull request #70003 from clayjohn/GLES3-cc | Rémi Verschelde | |
Various fixes and documentation for CanvasGroup | |||
2022-12-13 | Various fixes and documentation for CanvasGroup | clayjohn | |
Properly apply custom materials with CanvasGroups in the GLES3 backend Properly blur backbuffer when using a partial rect in forward_plus and gl_compatibility renderers Properly set fit_margin when clear_margin is set Fix shader error during backbuffer clear in mobile renderer | |||
2022-12-13 | Remove high quality glow as it is not any higher quality than regular glow | clayjohn | |
2022-12-13 | Merge pull request #69985 from clayjohn/mobile-rim | Rémi Verschelde | |
Ensure that rim lighting uses an exponent base greater than zero | |||
2022-12-13 | Merge pull request #69828 from clayjohn/SSR-roughness | Rémi Verschelde | |
Fade out SSR with roughness so that it doesn't show at high roughness amounts | |||
2022-12-12 | Ensure that rim lighting uses a exponent base greater than zero | clayjohn | |
This avoids the undefined behavior that happens if the base is zero and the exponent is zero | |||
2022-12-12 | Fix screen texture slightly darker | Fabio Iotti | |
2022-12-12 | Refactor SPIR-V reflection into a generic RenderingDevice feature | Pedro J. Estébanez | |
2022-12-12 | Merge pull request #69629 from smix8/agent_wild_callback_pointer_4.x | Rémi Verschelde | |
Fix Navigation agent callback wild pointer crash | |||
2022-12-12 | Fix Navigation agent callback wild pointer crash | smix8 | |
Fixes crash in sanitizer builds when callback agent or object are already freed. | |||
2022-12-12 | Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension | Rémi Verschelde | |
Rename all gdnative occurences to gdextension | |||
2022-12-12 | Rename all gdnative occurences to gdextension | Gilles Roudière | |
Non-exhaustive list of case-sensitive renames: GDExtension -> GDNative GDNATIVE -> GDEXTENSION gdextension -> gdnative ExtensionExtension ->Extension (for where there was GDNativeExtension) EXTENSION_EXTENSION ->EXTENSION (for where there was GDNATIVE_EXTENSION) gdnlib -> gdextension gdn_interface -> gde_interface gdni -> gde_interface |