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2022-02-18In final phase of test_body_motion, move and cull AABB for body once, ↵Ricardo Buring
instead of for every shape
2022-02-18Merge pull request #58266 from clayjohn/revert-sky-changeRémi Verschelde
2022-02-18Fix default value for DisplayServer::virtual_keyboard_show Rect2 parameterPierre-Thomas Meisels
2022-02-18Merge pull request #58106 from Calinou/audioserver-capture-device-propertyRémi Verschelde
2022-02-18Merge pull request #58236 from bruvzg/win_min_fixRémi Verschelde
2022-02-17Revert "Fix default sky process mode not being Real-Time"clayjohn
This reverts commit aa1cba1d53270cd14339141082d9d5dc9c3857ef.
2022-02-17Expose `AudioServer.capture_device` as a propertyHugo Locurcio
This is more consistent with `AudioServer.device` (for output), which is already exposed as a property.
2022-02-17Merge pull request #58177 from clayjohn/VULKAN-prefiltered-radianceRémi Verschelde
2022-02-17[Windows] Fix Vulkan driver crash on sub-window minimization.bruvzg
2022-02-16Use prefiltered radianceclayjohn
2022-02-16Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde
Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported.
2022-02-16Properly exclude lights that are marked as sky onlyclayjohn
2022-02-16Fix default sky process mode not being Real-TimeHugo Locurcio
The change in 09563e4bd8fa4dda8802b3b48f111f3c1de499d8 wasn't consistently carried out everywhere needed.
2022-02-15Add Particle Shader Userdatareduz
* Adds optional vec4 USERDATA1 .. USERDATA6 to particles, allowing to store custom data. * This data is allocated on demand, so shaders that do not use it do not cost more.
2022-02-15Merge pull request #57877 from bruvzg/subpixel_gl_posRémi Verschelde
2022-02-15Merge pull request #57905 from V-Sekai/fix_instance_clear_warningsRémi Verschelde
Free surface vertex_buffers after vertex_arrays to silence warnings
2022-02-15Merge pull request #57904 from V-Sekai/fix_double_free_warningRémi Verschelde
Fixes some 'Attempted to free invalid ID' warnings in mobile renderer
2022-02-14Validate PhysicsDirectSpaceState{2,3}D::_intersect_point inputHaoyu Qiu
2022-02-14Merge pull request #57985 from Pineapple/pitchshift-tweaksRémi Verschelde
PitchShift effect quality and performance tweaks for different pitch scale values
2022-02-12Add sub-pixel glyph positioning support.bruvzg
2022-02-12Merge pull request #56953 from bruvzg/ex_wndRémi Verschelde
2022-02-12Merge pull request #57980 from akien-mga/vulkan-1.3.204Rémi Verschelde
2022-02-12Merge pull request #57641 from Geometror/compilation-time-improvements-1Rémi Verschelde
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-12Add exclusive window handling to DisplayServer (on macOS and Windows).bruvzg
2022-02-11Merge pull request #57938 from jordigcs/negative-refresh-rate-fallbackRémi Verschelde
2022-02-11Audio quality improvements in PitchShiftBartłomiej T. Listwon
2022-02-11Pass audio samples untouched for pitch_scale around 1.0fBartłomiej T. Listwon
2022-02-11RendererRD: Remove binding specifier for push constantsRémi Verschelde
This is unsupported and glslang made it raise an error in 11.7.0: https://github.com/KhronosGroup/glslang/pull/2810 Co-authored-by: Clay John <claynjohn@gmail.com>
2022-02-11Change SCREEN_GET_REFRESH_RATE_FALLBACK to -1.0jordi
2022-02-11Merge pull request #57888 from dusakus/depanoramize-spot-projectorRémi Verschelde
remove normal_to_panorama from spotlight projector
2022-02-10Fix 3D sky update performance regressionHugo Locurcio
2022-02-10Merge pull request #57535 from Calinou/visibility-range-fade-use-easingRémi Verschelde
2022-02-10Merge pull request #57104 from clayjohn/VULKAN-sky-conflictRémi Verschelde
2022-02-10Merge pull request #54158 from Calinou/decrease-default-soft-shadow-qualityRémi Verschelde
2022-02-10Merge pull request #54677 from Calinou/voxelgi-default-low-qualityRémi Verschelde
2022-02-10Merge pull request #39965 from Calinou/tweak-sdfgi-defaultsRémi Verschelde
2022-02-10Merge pull request #57707 from Calinou/sdfgi-tweak-default-num-cascadesRémi Verschelde
2022-02-10Merge pull request #57628 from Calinou/shadow-atlas-default-enable-16-bitsRémi Verschelde
2022-02-10Free surface vertex_buffers after vertex_arrays due dependenciesSaracenOne
2022-02-10Fix _free_render_buffer_data freeing shared half_texture and half_fbSaracenOne
2022-02-10Merge pull request #57875 from ZuBsPaCe/shader-instance-qualifier-format-stringYuri Roubinsky
2022-02-09remove normal_to_panorama from spotlight projectorBartłomiej Dusak
2022-02-09Merge pull request #57715 from Faless/debugger/4.x_core_includes_and_serversRémi Verschelde
[Debugger] Move most profilers to ServersDebugger, fix core includes.
2022-02-09Fixed shader error message for instance qualifierZuBsPaCe
Moved argument from RTR to vformat. Message is now similar to uniform-arrays-error further down.
2022-02-09Add AudioStreamRandomizer, replacing AudioStreamRandomPitchEllen Poe
Add additional randomization options.
2022-02-08Fix BLEND_SHAPE_MASKreduz
* Should now be correct * Supersedes 53738
2022-02-07Merge pull request #57682 from clayjohn/VULKAN-canvas-blurRémi Verschelde
2022-02-06Merge pull request #56844 from Calinou/ssr-fix-background-line-masterRémi Verschelde
Fix visible background line in intersections in screen-space reflections
2022-02-06[Debugger] Move servers-related behaviours to ServersDebugger.Fabio Alessandrelli
Forcing draw during debug break is now handled by ServersDebugger, and only happens when the proper message is sent from the EditorDebugger ("servers:draw"). In a similar way, briging the window in foreground is now also handled by ServersDebugger upon receiving "servers:foreground" which is sent by the EditorDebugger when resuming from a break ("continue").