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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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servers
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xr_server.h
Age
Commit message (
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Author
2023-01-23
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-08-24
Replace Array return types with TypedArray 3
kobewi
2022-07-28
Add startup flag to override XR mode settings
Bastiaan Olij
2022-01-26
Improve XRInterface hooks into rendering
Bastiaan Olij
2022-01-04
Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-17
Rework XR positional trackers
Bastiaan Olij
2021-09-21
Change to using doubles in XR classes
Bastiaan Olij
2021-08-26
Adding GDExtension support to XRInterface
Bastiaan Olij
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-03-29
Change XRPositionalTracker to a reference and better expose it to GDNative
Bastiaan Olij
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-04-09
Renaming all ARVR nodes to XR
Bastiaan Olij