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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
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servers
/
xr_server.cpp
Age
Commit message (
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Author
2021-10-19
Add support for returning the play area from XRInterface
Bastiaan Olij
2021-10-17
Rework XR positional trackers
Bastiaan Olij
2021-10-09
Fix missing argument names in bindings
Rémi Verschelde
2021-09-21
Change to using doubles in XR classes
Bastiaan Olij
2021-08-26
Adding GDExtension support to XRInterface
Bastiaan Olij
2021-07-18
Optimize StringName usage
reduz
2021-06-13
Add stereoscopic rendering through multiview
Bastiaan Olij
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-03-29
Change XRPositionalTracker to a reference and better expose it to GDNative
Bastiaan Olij
2021-03-25
Fix failure in set_primary_interface when parameter is null
lucicam
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-04
Rename XR get_type and get_name
Aaron Franke
2020-12-04
RenderingServer reorganization
reduz
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-09
Renaming all ARVR nodes to XR
Bastiaan Olij