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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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xr
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xr_positional_tracker.cpp
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Commit message (
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Author
2023-01-23
Rename getters and signals on XR nodes to be consistant with input types
Bastiaan Olij
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-03-10
Adding signals and events to OpenXR interface
Bastiaan Olij
2022-02-23
Implementing OpenXR driver
Bastiaan Olij
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-01-20
Adding a tracking confidence state to XRPose
Bastiaan Olij
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-17
Rework XR positional trackers
Bastiaan Olij
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-21
Rename XRPositionalTracker methods
Marcel Admiraal
2020-12-10
Rename TrackerHand enums
Marcel Admiraal
2020-12-04
Rename XR get_type and get_name
Aaron Franke
2020-05-19
Style: Fix unnecessary semicolons that confused clang-format
Rémi Verschelde
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-09
Renaming all ARVR nodes to XR
Bastiaan Olij