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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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servers
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xr
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xr_interface.h
Age
Commit message (
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Author
2022-07-17
Adding Variable Rate Shading support to Godot
Bastiaan Olij
2022-03-09
Remove unused GDNative code
Rémi Verschelde
2022-01-26
Improve XRInterface hooks into rendering
Bastiaan Olij
2022-01-04
Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-19
Add support for returning the play area from XRInterface
Bastiaan Olij
2021-10-17
Rework XR positional trackers
Bastiaan Olij
2021-09-21
Change to using doubles in XR classes
Bastiaan Olij
2021-08-26
Adding GDExtension support to XRInterface
Bastiaan Olij
2021-07-25
Fix various typos with codespell
luz paz
2021-06-13
Add stereoscopic rendering through multiview
Bastiaan Olij
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-04
RenderingServer reorganization
reduz
2020-04-09
Renaming all ARVR nodes to XR
Bastiaan Olij