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path: root/servers/visual/visual_server_viewport.h
AgeCommit message (Expand)Author
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin
2019-05-13Implement ability to render viewports directly to screenclayjohn
2019-04-06Add option to have viewport render into supplied textureBastiaan Olij
2019-03-05Fix #25641 by not shifting a negative value.marxin
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-30Fix canvas stacking not deterministic on same layerPedro J. Estébanez
2018-10-02Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-...Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-29Clear color was not correctly being set, fixes #4939Juan Linietsky
2018-05-06Added option to viewport to keep linear colorBastiaan Olij
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-10-21Fixed viewport transparent bg when clear mode is enabled.Daniel J. Ramirez
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-07-28Adding base classes and structures for ARVR supportBastiaanOlij
2017-06-17Fix transparent background rendering, closes #8703Juan Linietsky
2017-06-11Restored multiple viewport function, as well as view modes.Juan Linietsky
2017-06-09-Restored multithread capability to VisualServerJuan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-01WIP particle systemJuan Linietsky
2016-12-23Fixed many more bugs reported by ValgrindJuan Linietsky
2016-11-09all light types and shadows are working, pending a lot of clean-upJuan Linietsky
2016-10-05-Added ViewportContainer, this is the only way to make viewports show up in G...Juan Linietsky
2016-10-03Begining of GLES3 renderer:Juan Linietsky