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path: root/servers/visual/visual_server_scene.cpp
AgeCommit message (Expand)Author
2020-02-11WIP CameraEffects implementation (bokeh not working for now)Juan Linietsky
2020-02-11Several fixes to GIProbesJuan Linietsky
2020-02-11Dynamic object support for GI Probes (a bit buggy still)Juan Linietsky
2020-02-11More GIProbe work and fixesJuan Linietsky
2020-02-11GIProbes working.Juan Linietsky
2020-02-11Visual GPU profiler and related profiling support in Vulkan.Juan Linietsky
2020-02-11Several fixes to 3D rendering, and multimesh implementation.Juan Linietsky
2020-02-11Reflection probes workingJuan Linietsky
2020-02-11Rewrote large part of rendering, omni and spot shadows now work.Juan Linietsky
2020-02-11Environment sky more or less working.Juan Linietsky
2020-02-11Base 3D engine done, still untested, though.Juan Linietsky
2020-02-11Added a spinlock template as well as a thread work pool class.Juan Linietsky
2020-02-11Completed material/2D shader support (missing SCREEN_TEXTURE)Juan Linietsky
2020-02-11Refactored RID/RID_Owner to always use O(1) allocation.Juan Linietsky
2020-01-22Merge pull request #35406 from lawnjelly/ortho-shadowRémi Verschelde
2020-01-22Change CameraMatrix::get_viewport_size to get_viewport_half_extentslawnjelly
2020-01-21Remove unused #if 0'ed codeRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-06Added release function to PoolVector::Access.Ibrahn Sahir
2019-06-26Some code changed with Clang-Tidyqarmin
2019-05-09Change "ID" to lowercase "id"Aaron Franke
2019-04-30Merge pull request #25670 from aqnuep/bake_mode_affect_gi_proveRémi Verschelde
2019-04-25Use approximate equallity methods in many placesAaron Franke
2019-04-23Disable GI probe capturing lights with bake mode disabledDaniel Rakos
2019-04-23Merge pull request #26064 from JFonS/add_frustum_camera_modeHein-Pieter van Braam
2019-04-22Merge pull request #27673 from qarmin/small_fixesRémi Verschelde
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
2019-04-08Small fixes, mostly dupicated codeqarmin
2019-03-01Clean up blend shape support in GLES2 and GLES3.Juan Linietsky
2019-02-23Fix invalid change from CLAMP to MAX in #26099Rémi Verschelde
2019-02-21Fix all -Wtype-limits warnings.marxin
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-19Add FRUSTUM camera mode, allowing tilted frustumsJFonS
2019-02-12Drivers, main, servers: Ensure classes match their header filenameRémi Verschelde
2019-01-27Merge pull request #25314 from marxin/fix-24417-class-memaccessRémi Verschelde
2019-01-26Add a check to help find transforms that are passes invalid.Juan Linietsky
2019-01-25Use placement new in visual_server_scene.cpp (#24417).marxin
2019-01-22Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-19Do not draw particles if they are not processing at all, fixes #19507Juan Linietsky
2018-11-14Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617Juan Linietsky
2018-11-08Effectively ensure that surface materials are the right size when setting the...Juan Linietsky
2018-10-06Remove redundant "== false" codeAaron Franke
2018-09-28Reflection probe support in GLES2 back-end.Juan Linietsky
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-27Fix warnings about set but unused variables [-Wunused-but-set-variable]Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-07-27Rename flag to better nameJuan Linietsky
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam