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path: root/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp
AgeCommit message (Expand)Author
2020-03-21Working sky shader implementationclayjohn
2020-03-19Add shader based background modeBastiaan Olij
2020-03-04Merge pull request #36733 from qarmin/static_analyzer_fixesRémi Verschelde
2020-03-02Merge pull request #36691 from clayjohn/VULKAN-cubemap-roughnessRémi Verschelde
2020-03-02Fixes bugs found by Sonarcloud and Coverityqarmin
2020-02-29Improve cubemap importance samplingclayjohn
2020-02-28Reduce descripter sets in cubemap filterclayjohn
2020-02-27Basic fast filtering implementationclayjohn
2020-02-27Properly free many vulkan resourcesclayjohn
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde
2020-02-11Added normalmap guided roughness mipmap generator, and a global roughness lim...Juan Linietsky
2020-02-11Re-implemented screen space ambient occlusionJuan Linietsky
2020-02-11DOF fully implemented, can be edited on the fly.Juan Linietsky
2020-02-11Mostly working DOF BokehJuan Linietsky
2020-02-11WIP CameraEffects implementation (bokeh not working for now)Juan Linietsky
2020-02-11Auto exposure re-implemented in VulkanJuan Linietsky
2020-02-11-Refactored post processing, re-added glow and added a mix blend mode.Juan Linietsky
2020-02-11Fix code formatting issues and VS compilationRémi Verschelde
2020-02-11GIProbes working.Juan Linietsky
2020-02-11Rewrote large part of rendering, omni and spot shadows now work.Juan Linietsky
2020-02-11Tonemapping ported (not all parameters supported yet, only enough to get corr...Juan Linietsky
2020-02-11Environment sky more or less working.Juan Linietsky
2020-02-11Base 3D engine done, still untested, though.Juan Linietsky