Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky | |
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working | |||
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-02-16 | refix particles3d issue, bringing down the amount limit to 1024 | Nuno Donato | |
2016-02-12 | * raised the max amount of particles to match the max number allowed in the ↵ | Nuno Donato | |
inspector (prevents crash) | |||
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |