Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-04-24 | [TextServer] Use dedicated flag for object replacement characters. | bruvzg | |
(cherry picked from commit d904516e553426dae1fa40566e3fe67f6213e769) | |||
2023-01-18 | Implement BiDi override mode for GDScript source. | bruvzg | |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde | |
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". | |||
2022-12-16 | Fix String::word_wrap() for long words | Haoyu Qiu | |
- Changes `TextServer.string_get_word_breaks()` - Returns pairs of boundary start and end offsets - Accepts `chars_per_line` to return line breaks - Removes `String::word_wrap()` Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2022-12-15 | [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. | bruvzg | |
2022-12-04 | Use system fonts as fallback and improve system font handling. | bruvzg | |
Add support for font weight and stretch selection when using system fonts. Add function to get system fallback font from a font name, style, text, and language code. Implement system font support for Android. Use system fonts as a last resort fallback. | |||
2022-10-07 | Add split caret direction markers. Fix block/overtype caret size. | bruvzg | |
2022-09-28 | [GDExtension] Use function names with underscore for TextServer extension, ↵ | bruvzg | |
add macros to generate wrappers for module functions. | |||
2022-09-01 | [TextServer] Fix excessive space trimming. | bruvzg | |
2022-09-01 | [TextServer] Add support for trimming edge spaces on line break. | bruvzg | |
2022-08-26 | Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 | Rémi Verschelde | |
2022-08-24 | Merge pull request #64082 from KoBeWi/array3k | Rémi Verschelde | |
2022-08-24 | Merge pull request #64346 from firefly2442/patch-1 | Rémi Verschelde | |
2022-08-24 | Replace Array return types with TypedArray 3 | kobewi | |
2022-08-23 | Add font LCD sub-pixel anti-aliasing support. | bruvzg | |
2022-08-22 | Replace Array return types with TypedArray | kobewi | |
2022-08-13 | small typo in TextServer, changes bitwise to logical which can be faster in ↵ | Patrick | |
some cases via "short circuiting" | |||
2022-08-04 | HarfBuzz: Update to version 5.1.0, use new FLAG_SAFE_TO_INSERT_TATWEEL flag ↵ | bruvzg | |
to improve justification. | |||
2022-08-02 | [TextServer] Add ICU Unicode security and spoofing detection. | bruvzg | |
2022-08-02 | [TextServer] Implement ICU/UAX 31 based `is_valid_identifier` function. | bruvzg | |
2022-07-15 | Use BitField hint for the TextServer enums. Add missing parts for BitField ↵ | bruvzg | |
support to the GDextension API. | |||
2022-07-06 | Refactor Font configuration and import UI, and Font resources. | bruvzg | |
2022-06-16 | Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the ↵ | bruvzg | |
TextServer. | |||
2022-06-07 | [TextServer] Adds support for TrueType / OpenType collection files (*.TTC, ↵ | bruvzg | |
*.OTC). | |||
2022-05-25 | use ERR_FAIL_INDEX when preferred | Nathan Franke | |
2022-04-28 | Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and ↵ | bruvzg | |
Windows. Implement TextServer word break method. | |||
2022-04-22 | Implement Label3D node. | bruvzg | |
Add "generate_mipmap" font import option. Add some missing features to the Sprite3D. Move BiDi override code from Control to TextServer. Add functions to access TextServer font cache textures. Add MSDF related flags and shader to the standard material. Change standard material cache to use HashMap instead of Vector. | |||
2022-04-11 | Merge pull request #60102 from KoBeWi/graphememe | Rémi Verschelde | |
2022-04-11 | [TextServer] Fix long selection performance. | bruvzg | |
2022-04-10 | Improve shaped_text_get_word_breaks() | kobewi | |
2022-04-04 | Fixed ctrl + backspace on empty lines | Marc Garcia Puig | |
Fix <word><space><caret> scenario Fix move left & right for lines without words | |||
2022-03-17 | Unify TextServer built-in module and GDExtension code. | bruvzg | |
2022-03-13 | Fix text clipping on the right side. | bruvzg | |
2022-03-11 | Add options to embolden and transform font outlines to simulate bold and ↵ | bruvzg | |
italic typefaces. | |||
2022-03-05 | [TextServer] Improve word breaking when there are multiple spaces between words. | bruvzg | |
2022-02-12 | Add sub-pixel glyph positioning support. | bruvzg | |
2022-02-02 | [TextServer] Add function to change font, font size, and OpenType features ↵ | bruvzg | |
without invalidating line break points, justification points, or recreating shaped text buffer. | |||
2022-01-17 | [TextServer] Implement locale and context sensitive case conversion functions. | bruvzg | |
2022-01-13 | [TextServer] Improvements for line breaking, "Fill" alignment, overrun, and ↵ | bruvzg | |
interaction between these modes. Fix "Fill" alignment processing wrong side of the text if overrun trim was applied. Improve "Fill" alignment to avoid adding excessive subsequent spaces or elongations. Add font detection to the overrun, to correctly add ellipsis (was using last glyph font, which doesn't necessary have dot character). Improve line breaking to avoid adding excessive subsequent soft break points for languages without word separator. Port missing overrun/justification code to the Fallback text server. Fix inferred text direction detection by controls. Add tests for "Fill" alignment and line breaking glyph flags. | |||
2022-01-09 | [TextServer] Improve ligature cursor handling. | bruvzg | |
Fix mid-grapheme hit test. Fix OpenType features property handling, add default features override option. Enable mid-grapheme cursor by default. | |||
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2021-12-09 | Add a double-precision editor build to CI | Aaron Franke | |
2021-12-09 | align to horizontal_alignment, valign to vertical_alignment, related | Nathan Franke | |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A | |
2021-11-22 | Add methods to get position from column and line in TextEdit | Yuri Sizov | |
2021-11-09 | Merge pull request #46721 from bruvzg/custom_word_break_punct | Rémi Verschelde | |
2021-10-31 | Add functions for getting name and font style from dynamic and bitmap fonts. | bruvzg | |
Add font selection toolbar editor plugin. | |||
2021-10-28 | Implement TextServer `strip_diacritics` function. | bruvzg | |
2021-10-18 | [TextServer] Use `round` instead of `floor` for hex code box size ↵ | bruvzg | |
calculation to better match font size. | |||
2021-10-03 | Remove Scene dependency from the TextServer, use scalable hex box font ↵ | bruvzg | |
instead of built-in bitmap one. |