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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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text_server.cpp
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Author
2021-09-21
Add flag to connected grapheme. Apply RTL displacement FX only to the whole c...
bruvzg
2021-08-28
Fix double named size parameter
Bastiaan Olij
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-21
Fix ItemList layout (+EditorFileDialog)
Hendrik Brucker
2021-08-11
Merge pull request #51178 from Geometror/layout-options-textline-textparagraph
Rémi Verschelde
2021-08-11
Various text layout improvements (TextLine, TextParagraph, Label, TextServer)
Hendrik Brucker
2021-08-08
[Text Server] Improve object (image/table) inline alignment.
bruvzg
2021-07-13
Separate underscore from grapheme punctuation to enable doubleclick and caret...
Leonardo Christino
2021-07-04
Improvements to Label's layout options
Hendrik Brucker
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-05-20
Make is_equal_approx have explicit float and double versions
Aaron Franke
2021-03-31
[Complex Text Layouts] Provide access to glyph contour points.
bruvzg
2021-02-24
Merge pull request #46045 from bruvzg/text_server_bmp_create
Rémi Verschelde
2021-02-19
doc: Sync classref with current source
Rémi Verschelde
2021-02-15
[Text Server] Restores bitmap font dynamic construction functions.
bruvzg
2021-02-15
[TextServer] Restore character and space extra spacing support.
bruvzg
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-21
Improve fill aligned text hit testing.
bruvzg
2020-12-21
Always include space characters (including tabs and other space-like chars) i...
bruvzg
2020-12-14
Add word breaks on punctuation characters.
bruvzg
2020-12-13
[Complex Text Layouts] Add variable fonts support.
bruvzg
2020-12-07
[Complex Text Layouts] Performance optimizations.
bruvzg
2020-11-26
[Complex Text Layouts] Implement TextServer interface. Implement Fallback Tex...
bruvzg