summaryrefslogtreecommitdiff
path: root/servers/server_wrap_mt_common.h
AgeCommit message (Expand)Author
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-02-10Make Servers truly Thread Safereduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-11A lot of progress with canvas rendering, still far from working.Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-06-27Free server id pools directly.santouits
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-07-30add 3D texturesThomas Herzog
2018-07-02Added ability for SSAO to affect AO textures tooJuan Linietsky
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-18CommandQueueMT doesn't lock during command executionm4nu3lf
2017-10-22Many fixes to SSAO, should be good now.Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-06-17Add normalmap support for drawing in all low level primitives. Only added sup...Juan Linietsky
2017-06-09-Restored multithread capability to VisualServerJuan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-06-05Add texture region support for stylebox renderGeequlim
2015-05-26ability to run 2D physics in a threadJuan Linietsky