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AgeCommit message (Expand)Author
2021-10-15Fix `wireframe` render modeYuri Roubinsky
2021-10-14Remove incorrect fog height density remappingBrian Semrau
2021-10-14Fix several issues with directional shadowsBrian Semrau
2021-10-14Implement toast notifications in the editorGilles Roudière
2021-10-14Fix the height fog effectBrian Semrau
2021-10-13Added few more built-ins to shader languageYuri Roubinsky
2021-10-12Merge pull request #53712 from CakHuri/nullptrRémi Verschelde
2021-10-12Replaced NULL with nullptrM. Huri
2021-10-12Fix some LGTM errors of "Multiplication result converted to larger type"Aaron Franke
2021-10-11Fix shader crash on using METALLIC and ROUGHNESS built-ins in light funcYuri Roubinsky
2021-10-10Merge pull request #53066 from Chaosus/shader_funcsRémi Verschelde
2021-10-09Fix missing argument names in bindingsRémi Verschelde
2021-10-08Allow any floating-point value as a 3D rendering scale optionHugo Locurcio
2021-10-08Merge pull request #53527 from Chaosus/shader_arrayRémi Verschelde
2021-10-08Allow declare the shader arrays with a size defined before identifierYuri Roubinsky
2021-10-07Merge pull request #53523 from Calinou/remove-occlusion-colorRémi Verschelde
2021-10-07Remove unimplemented `Environment.ambient_light_occlusion_color` propertyHugo Locurcio
2021-10-07Replace references to VisualServer in code comments with RenderingServerHugo Locurcio
2021-10-07Fix shader crash when passing array to index expressionYuri Roubinsky
2021-10-07Merge pull request #53491 from Chaosus/shader_fix_texture_array_uniformsYuri Roubinsky
2021-10-07Merge pull request #53504 from clayjohn/VULKAN-sky-bugRémi Verschelde
2021-10-07Merge pull request #51115 from clayjohn/VULKAN-SSAO-radiusRémi Verschelde
2021-10-06Remove bogus sky error checkclayjohn
2021-10-06Fix regression which prevents using texture array uniformsYuri Roubinsky
2021-10-05Add missing shader built-insYuri Roubinsky
2021-10-05Fix shader crash when passing array.length to functionsYuri Roubinsky
2021-10-04Fix syntax parsing error of uniform arrays declaration in shaderYuri Roubinsky
2021-10-04Added support for uniform arrays in shadersYuri Roubinsky
2021-10-01Merge pull request #53208 from timothyqiu/headless-crashRémi Verschelde
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-29Rename RID's `getornull()` to `get_or_null()`Hugo Locurcio
2021-09-29radial fog fixManuel Dun
2021-09-29Fix crash in headless modeHaoyu Qiu
2021-09-29Fix editor freeze when asigning Skeleton2D to Polygon2DHendrik Brucker
2021-09-28Merge pull request #53072 from CaptainProton42/fix-gpuparticles3d-generate-aabbRémi Verschelde
2021-09-28Fix access to render target texture for XR interfacesBastiaan Olij
2021-09-26Fix GPUParticles3D local_coordsCaptainProton42
2021-09-26Fix GPUParticles3D generate AABBCaptainProton42
2021-09-25Construct values only when necessary.Anilforextra
2021-09-23Construct values only when necessary.Anilforextra
2021-09-22Prevents editor crash when compare with negative float in shaderYuri Roubinsky
2021-09-21Merge pull request #52878 from AnilBK/add-get-centerRémi Verschelde
2021-09-21Add Get Center Method for Rect2/Rect2i and AABB.Anilforextra
2021-09-20Merge pull request #52545 from JFonS/occ_fixesRémi Verschelde
2021-09-18Fix shader crash when passing array to built-in function without indexYuri Roubinsky
2021-09-17Merge pull request #52409 from GiantBlargg/position-depth-pre-passRémi Verschelde
2021-09-13Merge pull request #50375 from Paulb23/code_edit_unit_testsRémi Verschelde
2021-09-13Merge pull request #49063 from Calinou/remove-16x-msaaRémi Verschelde
2021-09-13Merge pull request #51939 from clayjohn/VULKAN-horizon-so-fixRémi Verschelde
2021-09-12Merge pull request #51604 from TechnoPorg/fix-vulkan-parent-materialJFonS