Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-16 | Replace most uses of Map by HashMap | reduz | |
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated! | |||
2022-01-19 | Add translation links to shader errors | Yuri Roubinsky | |
2022-01-03 | Update copyright statements to 2022 | RĂ©mi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2022-01-03 | Add a shader warning when the uniform buffer limit is exceeded | Yuri Roubinsky | |
2021-12-01 | Allow using empty statements in the shader, added formatting warning | Yuri Roubinsky | |
2021-09-30 | Use range iterators for `Map` | Lightning_A | |
2021-06-29 | Added a shader warning about unused local variable | Yuri Roubinsky | |
2021-05-22 | Basic warning support implementation for the Godot Shading Language. | Yuri Roubinsky | |