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Godot with FMOD integration
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shader_preprocessor.cpp
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2023-04-27
Fix Shader Preprocessor line numbering when disabled
bitsawer
2023-02-26
Fix shader preprocessor include resource check
bitsawer
2023-01-27
Fix several shader preprocessor include issues
bitsawer
2023-01-26
Several shader preprocessor parser fixes and improvements
bitsawer
2023-01-21
Use range iterators in LocalVector loops
kobewi
2023-01-19
Fix shader preprocessor memory leak
bitsawer
2023-01-05
One Copyright Update to rule them all
RĂ©mi Verschelde
2022-09-26
Add defines to completion list in shaders
Yuri Rubinsky
2022-08-20
Add `defined` keyword support to shader preprocessor
Yuri Rubinsky
2022-08-19
Merge pull request #63960 from bitsawer/fix-macro-expansion
Yuri Rubinsky
2022-08-15
Add `elif` directive to shader preprocessor
Yuri Rubinsky
2022-08-14
Implement coloring for disabled branches in the shader editor
Yuri Rubinsky
2022-08-05
Fix shader preprocessor macro expansion
bitsawer
2022-07-23
Fix some errors after shader preprocessor PR
Yuri Rubinsky
2022-07-22
Clean up Shader Preprocessor
reduz
2022-07-22
Adding shader preprocessor support
Yuri Roubinsky