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path: root/servers/rendering/shader_language.cpp
AgeCommit message (Expand)Author
2021-12-15Fix shader array parsing in variable declarationYuri Roubinsky
2021-12-15Merge pull request #55903 from Chaosus/shader_structRémi Verschelde
2021-12-15Rename shader hint `filter_aniso` to `filter_anisotropy`Yuri Roubinsky
2021-12-13Allow declaring multiple members in one expression in shader structsYuri Roubinsky
2021-12-11Restore shader parsing errors with lack of semicolon in a blockYuri Roubinsky
2021-12-10Rename `hint_aniso` to `hint_anisotropy` in the shader languageHugo Locurcio
2021-12-10Refactor constant suffix parsing in a shaderYuri Roubinsky
2021-12-10Merge pull request #55763 from Chaosus/shader_hint_completionYuri Roubinsky
2021-12-10Added completion for uniform hints in a shaderYuri Roubinsky
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-12-08Make `compile` shader function to use struct instead long parameter listYuri Roubinsky
2021-12-03Fix `^=` operator in shadersYuri Roubinsky
2021-12-01Fix shader crash when using existed constant name for structYuri Roubinsky
2021-12-01Fix declaring array size twice in global shader constantYuri Roubinsky
2021-12-01Allow using empty statements in the shader, added formatting warningYuri Roubinsky
2021-11-30Merge pull request #55490 from Chaosus/fix_shader_crashRémi Verschelde
2021-11-30Fix shader crash when assigning array to non-array in global constantYuri Roubinsky
2021-11-29Fix built-in(PI, TAU, E) assignment to a global constant in a shaderYuri Roubinsky
2021-11-25Revert "Pushes array of uniforms to first place in the buffer"Yuri Roubinsky
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-23Prevent return statement from using in block in shader main functionsYuri Roubinsky
2021-11-19Allow passing non-variable constant to const function param in shadersYuri Roubinsky
2021-11-07Pushes array of uniforms to first place in the buffer to prevent bugYuri Roubinsky
2021-11-01Merge pull request #54356 from Chaosus/shader_fix_matrix_autocompletionRémi Verschelde
2021-10-28Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn
2021-10-28Removed incorrect autocompletion of matrixes in shaderYuri Roubinsky
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-10-21Prevent shader crash when passing constant expression to `textureGather`Yuri Roubinsky
2021-10-13Added few more built-ins to shader languageYuri Roubinsky
2021-10-10Merge pull request #53066 from Chaosus/shader_funcsRémi Verschelde
2021-10-08Allow declare the shader arrays with a size defined before identifierYuri Roubinsky
2021-10-07Fix shader crash when passing array to index expressionYuri Roubinsky
2021-10-05Add missing shader built-insYuri Roubinsky
2021-10-05Fix shader crash when passing array.length to functionsYuri Roubinsky
2021-10-04Fix syntax parsing error of uniform arrays declaration in shaderYuri Roubinsky
2021-10-04Added support for uniform arrays in shadersYuri Roubinsky
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-22Prevents editor crash when compare with negative float in shaderYuri Roubinsky
2021-09-18Fix shader crash when passing array to built-in function without indexYuri Roubinsky
2021-08-18More fixes to mobile rendererreduz
2021-08-13Fix shader crash when using local var with the same name as varyingYuri Roubinsky
2021-08-12Merge pull request #51391 from Chaosus/shader_param_namesRémi Verschelde
2021-08-12Added parameter names to shader built-in function autocompletionYuri Roubinsky
2021-08-11Merge pull request #51505 from Chaosus/shader_fix_shadetype-errorlineYuri Roubinsky
2021-08-11Break futher shader compilation after missing `;` after`shader_type`Yuri Roubinsky
2021-08-11Allow using more assignment operators on matrixes in shadersYuri Roubinsky
2021-08-11Fix shader crash when using varying array in fragment->light contextYuri Roubinsky
2021-07-26Fix editor crash if passing index as variable to function parameterYuri Roubinsky
2021-07-26Prevents shader crashing if varying assigned incorrectlyYuri Roubinsky
2021-07-26Fix compilation of `shader_language.cpp`Yuri Roubinsky