Age | Commit message (Expand) | Author |
2021-12-23 | Allow pass varyings as out param to the function, when it's possible | Yuri Roubinsky |
2021-12-21 | Refactor render_mode in shaders, forbid declaring duplicates | Yuri Roubinsky |
2021-12-16 | Merge pull request #55970 from Chaosus/shader_fix_struct_warning | Rémi Verschelde |
2021-12-15 | Fix struct usage passing to shader warning system | Yuri Roubinsky |
2021-12-15 | Rename shader hint `filter_anisotropy` to `filter_anisotropic` | Yuri Roubinsky |
2021-12-15 | Fix shader array parsing in variable declaration | Yuri Roubinsky |
2021-12-15 | Merge pull request #55903 from Chaosus/shader_struct | Rémi Verschelde |
2021-12-15 | Rename shader hint `filter_aniso` to `filter_anisotropy` | Yuri Roubinsky |
2021-12-13 | Allow declaring multiple members in one expression in shader structs | Yuri Roubinsky |
2021-12-11 | Restore shader parsing errors with lack of semicolon in a block | Yuri Roubinsky |
2021-12-10 | Rename `hint_aniso` to `hint_anisotropy` in the shader language | Hugo Locurcio |
2021-12-10 | Refactor constant suffix parsing in a shader | Yuri Roubinsky |
2021-12-10 | Merge pull request #55763 from Chaosus/shader_hint_completion | Yuri Roubinsky |
2021-12-10 | Added completion for uniform hints in a shader | Yuri Roubinsky |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-12-08 | Make `compile` shader function to use struct instead long parameter list | Yuri Roubinsky |
2021-12-03 | Fix `^=` operator in shaders | Yuri Roubinsky |
2021-12-01 | Fix shader crash when using existed constant name for struct | Yuri Roubinsky |
2021-12-01 | Fix declaring array size twice in global shader constant | Yuri Roubinsky |
2021-12-01 | Allow using empty statements in the shader, added formatting warning | Yuri Roubinsky |
2021-11-30 | Merge pull request #55490 from Chaosus/fix_shader_crash | Rémi Verschelde |
2021-11-30 | Fix shader crash when assigning array to non-array in global constant | Yuri Roubinsky |
2021-11-29 | Fix built-in(PI, TAU, E) assignment to a global constant in a shader | Yuri Roubinsky |
2021-11-25 | Revert "Pushes array of uniforms to first place in the buffer" | Yuri Roubinsky |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A |
2021-11-23 | Prevent return statement from using in block in shader main functions | Yuri Roubinsky |
2021-11-19 | Allow passing non-variable constant to const function param in shaders | Yuri Roubinsky |
2021-11-07 | Pushes array of uniforms to first place in the buffer to prevent bug | Yuri Roubinsky |
2021-11-01 | Merge pull request #54356 from Chaosus/shader_fix_matrix_autocompletion | Rémi Verschelde |
2021-10-28 | Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog | clayjohn |
2021-10-28 | Removed incorrect autocompletion of matrixes in shader | Yuri Roubinsky |
2021-10-28 | clang-format: Disable alignment of operands, too unreliable | Rémi Verschelde |
2021-10-21 | Prevent shader crash when passing constant expression to `textureGather` | Yuri Roubinsky |
2021-10-13 | Added few more built-ins to shader language | Yuri Roubinsky |
2021-10-10 | Merge pull request #53066 from Chaosus/shader_funcs | Rémi Verschelde |
2021-10-08 | Allow declare the shader arrays with a size defined before identifier | Yuri Roubinsky |
2021-10-07 | Fix shader crash when passing array to index expression | Yuri Roubinsky |
2021-10-05 | Add missing shader built-ins | Yuri Roubinsky |
2021-10-05 | Fix shader crash when passing array.length to functions | Yuri Roubinsky |
2021-10-04 | Fix syntax parsing error of uniform arrays declaration in shader | Yuri Roubinsky |
2021-10-04 | Added support for uniform arrays in shaders | Yuri Roubinsky |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-22 | Prevents editor crash when compare with negative float in shader | Yuri Roubinsky |
2021-09-18 | Fix shader crash when passing array to built-in function without index | Yuri Roubinsky |
2021-08-18 | More fixes to mobile renderer | reduz |
2021-08-13 | Fix shader crash when using local var with the same name as varying | Yuri Roubinsky |
2021-08-12 | Merge pull request #51391 from Chaosus/shader_param_names | Rémi Verschelde |
2021-08-12 | Added parameter names to shader built-in function autocompletion | Yuri Roubinsky |
2021-08-11 | Merge pull request #51505 from Chaosus/shader_fix_shadetype-errorline | Yuri Roubinsky |
2021-08-11 | Break futher shader compilation after missing `;` after`shader_type` | Yuri Roubinsky |