Age | Commit message (Expand) | Author |
2023-02-09 | Improve some editor strings for localization | Haoyu Qiu |
2023-02-08 | Mark fma function as high end so it isn't used with the gl_compatibility rend... | clayjohn |
2023-02-02 | Merge pull request #72494 from Chaosus/shader_fix_const_init | Rémi Verschelde |
2023-02-01 | More codespell fixes, do more changes from previous ignore list | Rémi Verschelde |
2023-02-01 | Fix shader failure when using non-const initializer on a constant | Yuri Rubinsky |
2023-01-30 | Add a shader error when trying to using hint_normal_roughness_texture in the ... | clayjohn |
2023-01-26 | Merge pull request #72138 from clayjohn/GL-globals | Rémi Verschelde |
2023-01-26 | Merge pull request #72109 from Chaosus/shader_derivative | Rémi Verschelde |
2023-01-26 | Properly append global uniform buffer name in gl_compatibility shaders | clayjohn |
2023-01-26 | Add derivative functions with precision to shaders | Yuri Rubinsky |
2023-01-26 | Several shader preprocessor parser fixes and improvements | bitsawer |
2023-01-25 | Fix array of token names in the shader parser | Yuri Rubinsky |
2023-01-20 | Fix type in hint when using removed built-in textures | PrecisionRender |
2023-01-20 | Decrement texture_binding count when using screen textures | clayjohn |
2023-01-18 | Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE | clayjohn |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2022-12-23 | Fix shader crash when using boolean type for vertex->fragment varyings | Yuri Rubinsky |
2022-12-20 | Add missing != operator to `StringName` | Yuri Rubinsky |
2022-11-24 | Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources | Rémi Verschelde |
2022-11-22 | Shader: Set proper resource type hints for sampler uniforms | Rémi Verschelde |
2022-11-21 | Code simplifications found by cppcheck | Markus Sauermann |
2022-11-17 | Fix global uniforms parsed as instance uniform | Lily Garcia |
2022-11-16 | Merge pull request #68718 from dzil123/fix_fog_shader_buffer_overflow | Rémi Verschelde |
2022-11-15 | Mark shader built-ins as used when passed to functions as out parameter | Yuri Rubinsky |
2022-11-15 | Fix Fog shader buffer overflow | dzil123 |
2022-11-14 | Remove redundant Variant-types initializations | Markus Sauermann |
2022-11-09 | Some fixes for instance shader parameters | Yuri Rubinsky |
2022-11-01 | Fix predefined constants to be accessible in the shader includes | Yuri Rubinsky |
2022-10-16 | Fix editor crash when assigning some uniform hints to the textures | Yuri Rubinsky |
2022-09-28 | Merge pull request #66548 from akien-mga/msvc-warnings-c4701-c4703 | Rémi Verschelde |
2022-09-28 | Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used | Rémi Verschelde |
2022-09-28 | Fix MSVC warning C4702: unreachable code | Rémi Verschelde |
2022-09-11 | Prevent duplicated hints in shader uniform completion | Yuri Rubinsky |
2022-09-07 | Remove `shader_type` from completion (when it does not need any more) | Yuri Rubinsky |
2022-08-25 | Allow using integer varyings with `flat` interpolation modifier | Yuri Rubinsky |
2022-08-19 | Merge pull request #64167 from clayjohn/screen-texture-hint | Max Hilbrunner |
2022-08-12 | Merge pull request #64310 from Chaosus/shader_texture_funcs | Yuri Rubinsky |
2022-08-12 | Add `textureQueryLod/Levels` functions to the shader language | Yuri Rubinsky |
2022-08-12 | Add `textureProjGrad` function to the shader language | Yuri Rubinsky |
2022-08-09 | Add shader uniform hints for screen textures so users can specify custom filt... | clayjohn |
2022-08-07 | Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4 | Rémi Verschelde |
2022-08-07 | Allow vec2 and vec4 for reflect and refract | Hendrik Brucker |
2022-08-03 | Merge pull request #63847 from Zylann/shader_switch_uint | Yuri Rubinsky |
2022-08-02 | Allow shading language to use `switch` statement with uints | Marc Gilleron |
2022-08-01 | Add `hint_transparent` to use a transparent black placeholder texture | Hugo Locurcio |
2022-07-28 | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio |
2022-07-27 | Fix incorrect conversion of default value for mat4 uniform in shaders | Yuri Rubinsky |
2022-07-26 | Implement shader uniform groups/subgroups | Yuri Rubinsky |
2022-07-25 | Merge pull request #63424 from Chaosus/shader_preprocessor_inc_fix | Rémi Verschelde |
2022-07-25 | Fix errors when using built-ins in shaderinc | Yuri Rubinsky |