Age | Commit message (Expand) | Author |
2022-11-01 | Fix predefined constants to be accessible in the shader includes | Yuri Rubinsky |
2022-10-16 | Fix editor crash when assigning some uniform hints to the textures | Yuri Rubinsky |
2022-09-28 | Merge pull request #66548 from akien-mga/msvc-warnings-c4701-c4703 | Rémi Verschelde |
2022-09-28 | Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used | Rémi Verschelde |
2022-09-28 | Fix MSVC warning C4702: unreachable code | Rémi Verschelde |
2022-09-11 | Prevent duplicated hints in shader uniform completion | Yuri Rubinsky |
2022-09-07 | Remove `shader_type` from completion (when it does not need any more) | Yuri Rubinsky |
2022-08-25 | Allow using integer varyings with `flat` interpolation modifier | Yuri Rubinsky |
2022-08-19 | Merge pull request #64167 from clayjohn/screen-texture-hint | Max Hilbrunner |
2022-08-12 | Merge pull request #64310 from Chaosus/shader_texture_funcs | Yuri Rubinsky |
2022-08-12 | Add `textureQueryLod/Levels` functions to the shader language | Yuri Rubinsky |
2022-08-12 | Add `textureProjGrad` function to the shader language | Yuri Rubinsky |
2022-08-09 | Add shader uniform hints for screen textures so users can specify custom filt... | clayjohn |
2022-08-07 | Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4 | Rémi Verschelde |
2022-08-07 | Allow vec2 and vec4 for reflect and refract | Hendrik Brucker |
2022-08-03 | Merge pull request #63847 from Zylann/shader_switch_uint | Yuri Rubinsky |
2022-08-02 | Allow shading language to use `switch` statement with uints | Marc Gilleron |
2022-08-01 | Add `hint_transparent` to use a transparent black placeholder texture | Hugo Locurcio |
2022-07-28 | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio |
2022-07-27 | Fix incorrect conversion of default value for mat4 uniform in shaders | Yuri Rubinsky |
2022-07-26 | Implement shader uniform groups/subgroups | Yuri Rubinsky |
2022-07-25 | Merge pull request #63424 from Chaosus/shader_preprocessor_inc_fix | Rémi Verschelde |
2022-07-25 | Fix errors when using built-ins in shaderinc | Yuri Rubinsky |
2022-07-23 | Implement Vector4, Vector4i, Projection | reduz |
2022-07-22 | Clean up Shader Preprocessor | reduz |
2022-07-22 | Adding shader preprocessor support | Yuri Roubinsky |
2022-06-14 | Remove GLES2 shader constraints from GLES3 | clayjohn |
2022-06-10 | Prevent defining float constant without number after exponent in shaders | Yuri Rubinsky |
2022-05-31 | Refactor shader hints | Yuri Rubinsky |
2022-05-24 | Merge pull request #60803 from Chaosus/shader_hint_rename | Rémi Verschelde |
2022-05-23 | Merge pull request #61226 from Chaosus/shader_fix_keyword_completion | Rémi Verschelde |
2022-05-20 | Add a new HashSet template | reduz |
2022-05-20 | Fix incorrect keyword completion after period in shader editor | Yuri Rubinsky |
2022-05-19 | Use range iterators for RBSet in most cases | Aaron Record |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-09 | Rename `hint_albedo`, `hint_white/black` in shaders | Yuri Roubinsky |
2022-05-04 | Merge pull request #60568 from Chaosus/shader_keyword_completions | Rémi Verschelde |
2022-05-01 | Add `hint_color` support for `vec3` in shaders | Yuri Roubinsky |
2022-04-29 | Add keyword completion to shader editor | Yuri Roubinsky |
2022-04-26 | Prevent shader crash when using precision on boolean types | Yuri Roubinsky |
2022-04-20 | Merge pull request #60175 from Geometror/visual-shader-vector4 | Yuri Rubinsky |
2022-04-12 | Add Vector4 to VisualShader | Hendrik Brucker |
2022-04-12 | Merge pull request #59825 from Chaosus/shader_fix | Rémi Verschelde |
2022-04-06 | Fix some issues found by cppcheck. | bruvzg |
2022-04-03 | Fix incorrect parsing array's `length()` at return statement in shader | Yuri Roubinsky |
2022-04-01 | Fix shader crashing when attempting to access `length()` at global space | Yuri Roubinsky |
2022-03-27 | Add GDExtension support to Script | reduz |
2022-03-16 | Fix device limit exceeding for uniform buffer | notSanil |
2022-02-16 | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde |
2022-02-09 | Fixed shader error message for instance qualifier | ZuBsPaCe |