Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The word "anisotropy" is used in full form in BaseMaterial3D's
anisotropy-related properties.
|
|
|
|
|
|
|
|
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Co-authored-by: Brian Semrau <brian.semrau@gmail.com>
|
|
|
|
Sets `AlignOperands` to `DontAlign`.
`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
and similar cases
|
|
|
|
|
|
|
|
|
|
|
|
* Specify all precision qualifiers
* Makes renderer work on Adreno Vulkan
|
|
|
|
Added parameter names to shader built-in function autocompletion
|
|
|
|
|
|
|
|
|