Age | Commit message (Expand) | Author |
2022-01-25 | Prevent checking of global uniform type outside the editor | Yuri Roubinsky |
2022-01-24 | Remove incorrect items from completion of main functions in shader | Yuri Roubinsky |
2022-01-23 | Fix incorrect unused local var warning in shader blocks | Yuri Roubinsky |
2022-01-19 | Add translation links to shader errors | Yuri Roubinsky |
2022-01-18 | Unify variable and array declarations in shaders | Yuri Roubinsky |
2022-01-15 | Refactor size expression parsing for arrays in the shaders | Yuri Roubinsky |
2022-01-13 | Fix completion for global constants in shaders | Yuri Roubinsky |
2022-01-13 | Add completion for shader_type | Yuri Roubinsky |
2022-01-13 | Prevent redefinition of main functions in shader | Yuri Roubinsky |
2022-01-08 | Enhances a shader uniform limit warning | Yuri Roubinsky |
2022-01-04 | Merge pull request #56477 from Chaosus/fix_device_crash | Yuri Roubinsky |
2022-01-04 | Add a check for device in shader lang to prevent startup editor crash | Yuri Roubinsky |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2022-01-03 | Add a shader warning when the uniform buffer limit is exceeded | Yuri Roubinsky |
2022-01-03 | Merge pull request #56190 from Chaosus/shader_varying_pass_to_func | Rémi Verschelde |
2022-01-02 | Fix various typos | luz paz |
2021-12-23 | Allow pass varyings as out param to the function, when it's possible | Yuri Roubinsky |
2021-12-21 | Refactor render_mode in shaders, forbid declaring duplicates | Yuri Roubinsky |
2021-12-16 | Merge pull request #55970 from Chaosus/shader_fix_struct_warning | Rémi Verschelde |
2021-12-15 | Fix struct usage passing to shader warning system | Yuri Roubinsky |
2021-12-15 | Rename shader hint `filter_anisotropy` to `filter_anisotropic` | Yuri Roubinsky |
2021-12-15 | Fix shader array parsing in variable declaration | Yuri Roubinsky |
2021-12-15 | Merge pull request #55903 from Chaosus/shader_struct | Rémi Verschelde |
2021-12-15 | Rename shader hint `filter_aniso` to `filter_anisotropy` | Yuri Roubinsky |
2021-12-13 | Allow declaring multiple members in one expression in shader structs | Yuri Roubinsky |
2021-12-11 | Restore shader parsing errors with lack of semicolon in a block | Yuri Roubinsky |
2021-12-10 | Rename `hint_aniso` to `hint_anisotropy` in the shader language | Hugo Locurcio |
2021-12-10 | Refactor constant suffix parsing in a shader | Yuri Roubinsky |
2021-12-10 | Merge pull request #55763 from Chaosus/shader_hint_completion | Yuri Roubinsky |
2021-12-10 | Added completion for uniform hints in a shader | Yuri Roubinsky |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-12-08 | Make `compile` shader function to use struct instead long parameter list | Yuri Roubinsky |
2021-12-03 | Fix `^=` operator in shaders | Yuri Roubinsky |
2021-12-01 | Fix shader crash when using existed constant name for struct | Yuri Roubinsky |
2021-12-01 | Fix declaring array size twice in global shader constant | Yuri Roubinsky |
2021-12-01 | Allow using empty statements in the shader, added formatting warning | Yuri Roubinsky |
2021-11-30 | Merge pull request #55490 from Chaosus/fix_shader_crash | Rémi Verschelde |
2021-11-30 | Fix shader crash when assigning array to non-array in global constant | Yuri Roubinsky |
2021-11-29 | Fix built-in(PI, TAU, E) assignment to a global constant in a shader | Yuri Roubinsky |
2021-11-25 | Revert "Pushes array of uniforms to first place in the buffer" | Yuri Roubinsky |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A |
2021-11-23 | Prevent return statement from using in block in shader main functions | Yuri Roubinsky |
2021-11-19 | Allow passing non-variable constant to const function param in shaders | Yuri Roubinsky |
2021-11-07 | Pushes array of uniforms to first place in the buffer to prevent bug | Yuri Roubinsky |
2021-11-01 | Merge pull request #54356 from Chaosus/shader_fix_matrix_autocompletion | Rémi Verschelde |
2021-10-28 | Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog | clayjohn |
2021-10-28 | Removed incorrect autocompletion of matrixes in shader | Yuri Roubinsky |
2021-10-28 | clang-format: Disable alignment of operands, too unreliable | Rémi Verschelde |
2021-10-21 | Prevent shader crash when passing constant expression to `textureGather` | Yuri Roubinsky |
2021-10-13 | Added few more built-ins to shader language | Yuri Roubinsky |