Age | Commit message (Expand) | Author |
---|---|---|
2022-05-31 | Refactor shader hints | Yuri Rubinsky |
2022-05-20 | Add a new HashSet template | reduz |
2022-05-19 | Use range iterators for RBSet in most cases | Aaron Record |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-11 | SceneShader compiling | clayjohn |
2022-05-11 | SkyShaders working | clayjohn |
2022-02-22 | Use Filament specular models and parametrization | clayjohn |
2022-02-16 | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde |
2022-02-03 | Merge pull request #57562 from AnilBK/string-add-contains | Rémi Verschelde |
2022-02-04 | String: Add contains(). | Anilforextra |
2022-02-03 | Allow multiple declarations in for loop in a shader | Yuri Roubinsky |
2022-01-18 | Unify variable and array declarations in shaders | Yuri Roubinsky |
2022-01-14 | Fix shader crashing when declaring matrix or array varyings | Yuri Roubinsky |
2022-01-12 | Optimize include files to improve `shader_language.h` compilation speed | Yuri Roubinsky |
2022-01-11 | New OpenGL batching canvas renderer | clayjohn |