Age | Commit message (Expand) | Author |
---|---|---|
2020-04-17 | Implement global and per instance shader uniforms. | Juan Linietsky |
2020-04-14 | Merge pull request #37861 from reduz/implement-decals | Rémi Verschelde |
2020-04-14 | Implement decals | Juan Linietsky |
2020-04-13 | Merge pull request #37749 from clayjohn/Vulkan-improved-ss | Rémi Verschelde |
2020-04-12 | Add screen space AA option, with FXAA implementation. | Juan Linietsky |
2020-04-10 | Add proper quality settings to soft shadows | clayjohn |
2020-04-10 | Shows proper scene render time in editor info | Juan Linietsky |
2020-04-09 | Renaming all ARVR nodes to XR | Bastiaan Olij |
2020-04-08 | Refactored shadowmapping. | Juan Linietsky |
2020-04-04 | Re-implement subsurface scattering. | Juan Linietsky |
2020-04-02 | Re-Added screen space reflection. | Juan Linietsky |
2020-03-30 | Move glow upscale quality to a global setting, for consistency | Juan Linietsky |
2020-03-28 | More server renames for consistency after #37361 | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |